Hi everyone, I'm a new member here, and I hope my question is not too much to ask. Or stupid. Or something wrong. Anyway, please forgive my bad english and me if it is <img src="smileys/smiley12.gif" border="0" align="middle" />
I work in the videogame industry for quite some time as a graphic artist, and one year ago, I decided to switch to indie dev, and make a game in Game Maker Studio (code, art, music). I love it, the script language is great and very powerful, but when dealing with shaders, sound, or even controlers, it can be a pain in th* ***.
For a few weeks now, I'm looking at Construct 2, and damn, it looks super sexy. I tried the free version tonight, and the effects presets just rock. All pannels seem very intuitive, and fresh.
So, before thinking about a full switch, I'd like to ask to you, pro C2 users, what is right or wrong in the things bellow?
- C2 is powerfull enough to get a full HD game to run if I export it to PC desktop, with 60 fps, additive blending, some particles and shaders effects in it.
- C2 can export to Mac, but not Linux. (or?)
- iOS and Android exports are not reliable for the next months. It can be done, but it's dangerous because of old third party tech.
Mobile dev is not a dealbreaker for me, my main usage would be the desktop exporter.
Thanks A LOT for your time, wish you the best!
Aurel.