lucid
anyword with the comparison for SOL. Has it been solved. it's not an often or always thing. I get it occuring with different situations.
spriterobject.owner >= 1 there are 4 listed 0 to 3
-- spriterobject destroy
0, 2, 3 are destroyed, but 1 is still there and 0 is destroyed which shouldn't happen at all. I suspect this has to do witha Container problem. and of course there was the one that I sent in the CAPX where it was an increment of 1 that was removed.