So I have seen threads and thread within thread with people complaining that it JUST doesn't work, and you have the people who SAY it works until you ask for prove and then all they have is their nose to show for.
Enough with the arguments, this is the solution, and moderators, you would do everyone a service by making this a sticky temporarily until Intel get their SXXt together.
First, history:
The latest version of XDK/AdMob Combi is a DISASTER.
http://imgur.com/7YJyhXA
I also have to disable WKWebView because it is causing all kinds of compilation errors with the latest version of the XDK.
I am so going to NEVER USE XDK again after this project, I am SICK and TIRED of them CONSTANTLY .... just CONSTANTLY breaking their own software.
Check out their LATEST stunt:
Using EXACTLY the version they want you to use and still says please use the version that you have already selected.
It is like the bully that ask why are you hitting yourself.
And when you ask them, their answer is "please send us your project file so we can find out".
Sure why don't I give you MY ENTIRE GAME....
I am SICK AND TIRED of having to deal with Intel XDK's "don't know when it will break again" periods...
Solution:
Public Service: Use Build 2866 of Intel XDK, works PERFECTLY.
Don't use construct 2's "new Intel XDK project format" and don't use WKWebView, it is causing all kinds of issue with XDK.
I don't know about you, but it took me half an hour to export my game because of the graphics so I WISH I knew all these earlier.
You are welcome.