MassimoF's Forum Posts

  • YESSS! without minification everything works correctly again :) - I will no more use minification until

    this bug will be fixed

    thx Nepeo!

  • Hi everyone

    Don't know if my problem should be considered a (apparent) bug, so for the moment I'm posting here a brief description.

    I've been working on this project (a sort of puzzle/checkerboard game) a long time (with several interruptions) - it was created in C2, then migrated to C3 without any problem. I'm using C3 desktop, then I export via C2 engine as a Cordova file, then build the apk via Cordova CLI.

    The project relies on the Rex_Rainbow "Grid" series, a bunch of plugins related to management of chess on a square grid, that were migrated to C3 by Rex itself and were perfectly working (until R120).

    Well, in the first apk build after the R120 update, suddenly the movement, the coordinates, the behavior etc of some type of chess became completely and absurdely wrong and unmanageable. Note that on R111 everything were working perfectly, and few minutes ago I build the apk via the "old" R111 (online) and now everything works correctly again.

    Did anyone have the same problem?

    Of course for my next projects I will NOT use external plugins anymore (in order to use the new C3 engine), but for the moment I need to finish this one without rewriting dozens of complicated events (it's almost over, I'm planning to publish it in a couple of month).

    My only chance is to use R111 online?

    Thanks

  • The MoveTo and LiteTween extensions are a fundamental tool for working decently with Construct 3.

    As a serious developer with a project at an advanced stage, I think it would be best to make the addons compatible with the new runtime, as it would take a lot of time and effort to replace them with a new extension that does the same.

    I'm sure I'm not the only one who comes across this problem, and I think we as customers deserve these basic and fundamental tools like MoveTo, LiteTween and Pin To.

    +1

  • Hi guys, I'm in need of some help, if possible.

    Yesterday I started using C3 on my desktop (Win 7 Pro, SP1, fully patched, 64 bit) - on which I've been using C2

    for years without ever a problem - and everything's fine until Project->Export: any attempt to export even the smaller/simpler project to Android/iOS goes wrong ("Failed to export project" pops up). Surprisingly, the export

    to HTML works (!). The preview of course works perfectly.

    I'm using C3 desktop build, subscription plan, last stable version (r89) with a few converted third party addons (Rex's stuff etc), and I'm working offline.

    I tried projects with just one sprite, one layout and one event and no plugins. I tried to change every parameter in Android

    export (Minimize or not, recompress images or not, Cordova project, debug apk, ver. 5.0 or 8.0...). I tried even to

    re-download C3 and to use the "beta" (instead of "stable") channel, and tried to export when online. No results.

    Any idea?

    Thanks in advance

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  • I'm interested as well

  • Hi Nepeo,

    I was editing some arrays in C3, to export to use later in C2, and since I like to give a look into them <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    I noticed the difference in their format.

    Find below an example (before / after). The "before" file was created via a dedicated C2 capx, and the "after" one

    is the same file edited (only one cell) via C3 and then downloaded. I'm using the desktop version of C3

    on a Win7-64 PC.

    https://drive.google.com/open?id=1pTM5p ... hyUwjZIgKy

    https://drive.google.com/open?id=1fMizm ... IhRuqPioct

    Btw, thx for you advice (anyway, I have no blanks in my values), and for the link, very

    useful.

  • Great! downloading, thanks again

  • Your editor is really well done IMHO, simple & effective with a neat UI.

    I'm using it just now for my last project, thanks!

  • Just noticed that the (excellent) C3 array editor inserts dozens of whitespaces after/before every character in the relevant json file- this can be easily noticed simply downloading the edited json file (or exporting it with the whole C3 project) and opening it with notepad or any text editor.

    I 'm not a tech guy, so maybe this is perfectly normal, but none of the other arrays editor I know behave this way.

    The exported file is, of course, perfectly correct & working - but it has become hardly readable / manually editable

    (quite annoying but ok, only for some use).

    Another (perhaps worse) drawback is that file seems to has become much bigger: I imported in C3 a json file related to a medium bidimensional array [100, 5, 1], almost empty (size: 2.5 KB), edited just one cell, downloaded the json file, and it had become 25 kb (26 kb in the exported apk).

    This maybe not totally negligible for projects with many and/or big arrays.

    If anyone is interested, the quickiest workaround I found is to open the exported files with Notepad++, then run its "Replace" function with parameters:

    Search Mode = Regular Expression

    Find What = ^/S*

    Replace With =blank.

    This deletes all the whitespaces restoring the "normal" aspect of the file and its size - works perfectly to me.

    After this, you can reimport the file on C3.

  • hmm, I still have a problem - when loading JSON files, only the string fields are filled, the numeric (integer) values are ignored (or at least not visualized).

    (furthermore, arrows scroll does not always work, I have to press several times the same key and after 5-10 attempts it starts working).

  • Ah, ok, arrows scrolling is perfect for me, no need for anything else.

    Thx again

  • Looks great, and very useful, thanks!

    I'm giving it a try, but seems the scrollbars are stuck... I cannot scroll at all, is it only a my problem?

  • Ok, of course I didn't mean to place any blame, I'm sorry if I write anything wrong.

  • Hi rexrainbow!

    I don't know you personally, I have never even exchanged words with you, but I have learned and discovered tons of opportunities through your work and your valuable help for the community over these last past years. Do you leave Scirra for real and serious, and may I ask you: WHY?

    Perhaps he had a fight with someone at Scirra. (just a guess, of course)

  • > If you rely on rexrainbow's plugin, use C2. This is my advice for you before your project goes larger and larger.

    >

    Also one helpful user informed me that rexrainbow has left the Construct ecosystem and won't be "porting" any more of his plugins to C3. Only thing I needed that is missing is the Firebase ItemTable..

    Really ? very bad news. . It looks like one have to remain stuck on C2 for a while...