kiko2015's Forum Posts

  • Thank you all! Sorry I couldnt reply sooner. Thank you all!

  • Hi,

    I am trying to make a PONG game. Basically, on bar on LEFT one on RIGHT and a BALL.

    Figured ou most of it, except I cannot make barLEFT (Will be automated - player by computer), I would like to have barLEFT move by itself and follow.Y of BALL.

    In other words, player will be playing against computer but barLEFT must be controled in a logical way that it tries to deflect the ball back in an attempt to defeat Player.

    Help, please.

    Thank you.

  • got it but i will try to make a video on it for you tomarrow i gtg to work now and tonight i have other stuff to do with the wife so no time to do it to day.

    Thank you a bunch!!!

  • dropbox.com/s/bofjvpnx9hoo6a1/Button2Button.capx

    OUTSDANDING!!!! Thank you so much.

  • oke just to be sure i get this right what i think you mean is a sort of level select?

    example

    list 1

    skylevel

    groundlevel

    dungeonlevel

    list2

    stage1

    stage 2

    stage3

    player can select type of level sky/ground or dungeon and select the stage 1.2 and 3

    so when he selects sky stage 3 he will go to the layout with the level that is sky stage3

    is that what you mean??

    if not please try to explane it a little beter.

    Sorry! No. I meant: LIST1 will be TeamA, TeamB, TeamC and so one, probably sprites.

    And LIST2 the same thing, when Player clicks on a certain combination on LIST1 X LIST2 then, this would trigger a trip to a certain Layout.

    Thank you so much.

  • Hi aND THANks for even reading and trying to help me out.

    Okay, this is the deal:

    LIST1

    A

    B

    C

    LIST2:

    1

    2

    3

    On Layout LIST1 is opposite from LIST2, and parallel.

    Player chooses (Touches) "A" from LIST1 and "2" from LIST2:

    MY QUESTION: How do I make, after player makes his selection, SYSTEM GO TO LAYOUT A2?

    Thank you...

  • the templates were to show ways to do things with the engine, however were meant to give you a head start in to making your own game. thats what a template is. you're meant to build onto, change, and remake said templates, to create the game that you feel should exist (or just want to make). while it is insisted that you build from the ground up, if you're going to add in the same concepts anyway, theres nothing wrong with starting halfway there. just make sure if you're going to sell a game that all artwork is either original or public domain etc, or give proper accreditation royalties etc, as otherwise you can be sued for your house, car, pc, etc unless you are incorporated or LLC etc.

    Hi. Thank you so much. Your feedback was very clarifying.

    I just needed to know whereI was stepping.

    I am not as well versed as you when it comes to copyrights and public domain, but I know there are rights and I respect that, it isn't fair to steal from others, 'cause I wouldn't like that.

    But thank you so much for sharing that with me.

    Thank you, really!

  • Hi,

    I am not sure if you are asking the right question but I will try to answer.

    1) Every letter is not patented. I can draw a triangle and so can other people, nobody can patent the ability to draw a triangle.

    Similarly, nobody can patent something like all games where you shoot from bottom belong to me - there is no such thing.

    Patents must be very precise.

    Consequently, you can do a lot of things which other games do. And as you might know it is very spread in the gaming world copying best practices from other games. The only thing you cannot or should not do is copy 100% exactly.

    2) Much more often the graphics, brands, names and design is patented and not the code or game logic behind. Like you cannot make Monopoly because they might have a problem with you, but you can make your own version which is slightly different and call it COW-WORLD.

    Finally, why I said you are asking the wrong question is: what you are asking is referred to cloning i believe. There is indeed a purpose or place for game clones. But long term wise, if you only clone stuff and never create something that is truly your creation / something unique, then your success may be very limited.

    Good luck

    thank you so much... Really Thanks!!!

  • Hi,

    I am not sure if you are asking the right question but I will try to answer.

    1) Every letter is not patented. I can draw a triangle and so can other people, nobody can patent the ability to draw a triangle.

    Similarly, nobody can patent something like all games where you shoot from bottom belong to me - there is no such thing.

    Patents must be very precise.

    Consequently, you can do a lot of things which other games do. And as you might know it is very spread in the gaming world copying best practices from other games. The only thing you cannot or should not do is copy 100% exactly.

    2) Much more often the graphics, brands, names and design is patented and not the code or game logic behind. Like you cannot make Monopoly because they might have a problem with you, but you can make your own version which is slightly different and call it COW-WORLD.

    Finally, why I said you are asking the wrong question is: what you are asking is referred to cloning i believe. There is indeed a purpose or place for game clones. But long term wise, if you only clone stuff and never create something that is truly your creation / something unique, then your success may be very limited.

    Good luck

    Thank you a lot. Very clarifying! thank you...

  • Hi,

    Can I use a template's code, or parts of it and, change graphics, maipulate the code, change it a lot but still maintain the same concept of a game offered in the templates on Construct2 to make my own game and still publish it, commercially, to Google Play/Store without infringing any patents or breaking any rule, is this allowed here?

    In other words, take Ghost shooter for exxample, if I change graphics, play with the code but still maintain the game's concept and objectives, would I be breaking any rules or get any punishments or be breaking any laws??

    Thank you.

  • Thank you all!!!

  • I've always used

    floor(random(min,max+1))[/code:3w10rgzq]
    

    Thank you.

  • ^^^^ When its about a 'choosing' random. I always do that too.

    Thank you.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • ^^^^ When its about a 'choosing' random. I always do that too.

    Thank you.

  • ^^^^ When its about a 'choosing' random. I always do that too.

    Thank you.