Seeking assets for our new store!

From the Asset Store
Make your game more fun and interactive with the Dog Hide and Seek Buttons Sprite Sheet.

    I foresee some issues with templates using third party plugs at some point.

    The license on those is already somewhat sketchy.

    Fimbul

    Soo my Interface is just a dump of free stuff? Well thank you

    It's just like you guys mentioned. The liscence of the font i used allows commercial-purpose for graphics texts etc. So technically it is okay (besides including it in the package) to use it for selling graphics, which it just are. I also see heaps of flaticon-icons already, so that there won't be a single Interface that could be 100%secure

    I foresee some issues with templates using third party plugs at some point.

    The license on those is already somewhat sketchy.

    Let's wait for the sellers agreement to clarify those issues.

    Besides templates, we also have issues with plugins that depend on other plugins. Also, while the obvious solution is to go "well duh, the guy has to get a license for the plugin if he wants to use the template commercially, otherwise he's fine!", this has the problem of how exactly is the buyer supposed to get the extension since the capx doesn't include it? Also the seller of the template can't just pack it in, since that would constitute piracy.

    Right now I see three alternatives:

    • Templates cannot include third-party for-profit plugins: this is not a real solution to anything, and is incredibly dumb.
    • If licenses are sold separately: potential buyers will only be able to open the template if they have the required plugin (which they must buy). This has two possible outcomes:
      • Either we need a dependency checker, preventing the buyer from purchasing the pack unless he already has all required licenses.
      • Or the sellers must add disclaimer informing buyers that they need to purchase other licenses separately - I foresee a lot of complaints
    • If licenses can be bundled:
      • Either the author of the template must purchase one license of the plugin for each sale (which violates the no-transfer clause of the current buyers license). The template author would need to arrange with the plugin author for some other licensing scheme. This would have to be done outside the scirra store, since scirra's license wouldn't allow that.
      • Or Tom creates the bundles himself: a ton of work, and major delays for template sellers
    • A "Template" license. Obviously files that opt for a template license can't also have an exclusive license (since the "exclusive" aspect wouldn't preclude it from being used in templates). Templates that adopt third-party for-profit plugins can still opt for exclusive licenses, but obviously that doesn't include the plugins as part of the exclusivity deal. I like this option best - it even allows for infinitely deep templates within templates

    Beaverlicious

    These are two official sites where you can get this font (which comes from License Agreement shipped with that font)

    http://www.fontspring.com/fonts/typodermic/venus-rising

    http://www.myfonts.com/fonts/typodermic/venus-rising/buy.html

    Fimbul

    Soo my Interface is just a dump of free stuff? Well thank you

    It's just like you guys mentioned. The liscence of the font i used allows commercial-purpose for graphics texts etc. So technically it is okay (besides including it in the package) to use it for selling graphics, which it just are. I also see heaps of flaticon-icons already, so that there won't be a single Interface that could be 100%secure

    I'm sorry Beaverlicious, I thought you were reselling a free font separately! I see now that you're using it as part of your work. Forgive me for my confusion!

    In that case, I agree with you: I don't think you're in violation of anything. If the font you used has a license that allows you to use it for other projects, including commercial ones, and also allows you to redistribute it as part of your project, you're in the clear. The only thing you can't do is resell the font by itself, and you're not doing that - you're using the font as part of some work that you did - the font is fulfilling the exact purpose it was designed for, the fact that you need to redistribute it is a mere technicality.

    However, examining the contract linked by shinkan:

    [quote:2pa3mwih]1.4: If the Fonts are free, you may distribute the Fonts within the same company or household, provided this license agreement is included.

    That could be a problem.

    [quote:2pa3mwih]2.4: Embedding of the Fonts in documents (e.g. PDF files) is permitted for viewing and printing, but not for editing. If someone at a remote location wants to edit a document which contains embedded Fonts, they must purchase their own license. Internal corporate documents with embedded Fonts may of course be edited on licensed workstations.

    So you can't make editable content with that font, unless of course all your customers become licensed users of said font by purchasing it for the incredibly steep price of free (that was sarcasm by the way, their agreement is dumb).

    [quote:2pa3mwih]2.5: You may not rent, lease, sub-license, distribute, disseminate, give away or lend the Fonts. You may permanently transfer the Fonts provided the recipient accepts the terms of this agreement, and if you delete all your copies of the Fonts.

    This kills you. You can't use the fonts at all in that manner! They don't even make concessions for free fonts! Might want to contact them and see if they can alter their agreement, but unless they do so, you cannot include the font files, just the PNGs generated with it.

    An common solution seen in many sites is to just not include the font, and add a README.TXT or FONTS.TXT including the links to where you can download the fonts yourself. This frees you from any liabilities and makes your content suddenly legal, since photoshop doesn't pack the fonts with the PSD (unless you tell it to).

    I would like to discuss about chargeback, according to FAQS:

    [quote:2sfqsiqk]Chargeback

    Unfortunately if a chargeback occurs, the amount of the sale is refunded and a ~£15 fee is charged. This is distributed proportionatly to everyone who was involved in the sale.

    Chargebacks are fairly rare, but if you're unfortunate enough to receive one for one of your items you may notice a negative sale as the fees are greater than the value of the item.

    It sounds anti-economic, the buyers are responsibles who have purchased our products have no bugs or were not incompleted, so if they decided to chargeback for less than $5 and they have cloned asset, then we lose £15 that's scam!

    Chargebacks are just one of the major downsides of digital goods - they happen, and when they do you're pretty much going to lose. I've only ever won 2 chargeback disputes (PayPal), and both times was because the claimant simply didn't proceed.

    The one positive is that to file a chargeback you have to go through your card provider/bank; most people simply contact the seller for a refund.

    Also Scirra are the ones that are losing out, they pay proportionally far more of the $25.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads

    I would like to discuss about chargeback, according to FAQS:

    [quote:15u88sim]Chargeback

    Unfortunately if a chargeback occurs, the amount of the sale is refunded and a ~£15 fee is charged. This is distributed proportionatly to everyone who was involved in the sale.

    Chargebacks are fairly rare, but if you're unfortunate enough to receive one for one of your items you may notice a negative sale as the fees are greater than the value of the item.

    It sounds anti-economic, the buyers are responsibles who have purchased our products have no bugs or were not incompleted, so if they decided to chargeback for less than $5 and they have cloned asset, then we lose £15 that's scam!

    True

    Chargebacks are *fairly* rare, and we do win them on occasion. We are definitely open to the idea of absorbing the chargeback fee as part of our service to sellers, however we want to see how it pans out at first and what the frequency of them are before we make any decision.

    RE the charges being scams on small value items, yes it is pretty much a scam from the banking sector. Charge back industry is a huge profit making machine. They should always offer merchant to provide 100% refund, or proceed with the £15 fee and chargeback process. It's wholy unfair for them to charge a £15 fee on a $3 purchase, AND force you to refund the $3 at the end of it as well. Just part of eCommerce unfortunately.

    Fimbul

    thanks for bringing some clearance in this!

    As you already said, it seems to be common to put in PDFs that direct to the source of the font. (I discovered the same on some GraphicRiver items)

    So I uploaded a new version doing exactly this + a warning that you have to give the liscence a close view.

    Tom I hope they will not affect us with chargeback frauds.

    I don't think we should do any refunds on digital goods. None. Valve doesn't do it. Otherwise, we will get flooded with fees, and 100% positive that those who want their refunds will keep, use, or copy our work. At least with games, valve will remove the game from library if refund is given.

    And when I used to work in second hand gaming shop. we were only giving credit, letting the person exchange the goods, and only if the original product wasn't working.

    ^ That's fudging the issue a bit, Steam do offer refunds when the product is misrepresented or doesn't work as advertised. There are more complex reasons that relate to the difference in rights for buyers between a product and a service, but the bottom line is that they do offer refunds.

    Scirra have to comply with law, and business is business - product disputes are just unforeseen costs; if you make good products, then you wont have to worry about refunds.

    ^ That's fudging the issue a bit, Steam do offer refunds when the product is misrepresented or doesn't work as advertised. There are more complex reasons that relate to the difference in rights for buyers between a product and a service, but the bottom line is that they do offer refunds.

    Scirra have to comply with law, and business is business - product disputes are just unforeseen costs; if you make good products, then you wont have to worry about refunds.

    Not true. As other mentioned, scams are being made. I also remember from the shop when people where trying to scum us, by watching the movie or playing a game, then coming back stating it's not working.

    Our store policy is no refunds at all, all sales are final. If legally obliged, we will process refunds but these instances are very rare.

    Chargebacks however can't be blocked. If someone makes a chargeback, the customer can often force a refund. We have little control over it, all we can do is provide as much information as we can to the card company and hope they resolve it in our favour.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)