RPG GAME DEVELOPMENT
We need a fast QuickSave QuickLoad solution for Construct 2, bound to hotkeys, like F5-Quick Save, F9 Quick Load.
We want to be able to save to disk, because network access is not guaranteed. If a mobile phone user plays the game, there could be "Network not available" message popping up, while trying to save the game with webstorage.
If the player - a costumer who PAID for the game - is traveling in a car and going into a valley with temporarily NO reception or to a remote place with NO reception at all and LOVES the game and PLANS to have fun with it and is at/after/before a very important FIGHT in the RPG game a " server cannot be reached" message from the mobile - after hours of gameplay - won't be exactly a happy moment , especially when again HOURS of important RPG gaming - having collected rare magic items, gained XP, beaten a super-hard dungeon all this is going to be lost. Because lack of good old save game to file option.
SAVE TO DISK - SAVE TO FILE feature please. Even with some external plugin or externally called solution.
Clearly Javascript is one of the worst solutions for saving games to actual files, that aren't going to be DELETED - e.g. are safe - if a user decides to clear the browser cache..
We need to be able to:
1. Save games
2. Build games of arbitrary size independent of 10MB or such ridiculous restrictions: this is the problem of mobile platforms, very idiotic!
3. Disconnect from the web, because server access is NOT guaranteed at all. The Server Webstorage provider can be unavailable at the worst customer moments making game support a nightmare.
So.. planning game development without reliable save to disk feature is futile. No browser-caches of different browsers please.