Plugin ADS CocoonJs for Construct 2

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[C3] Banner ads, Interstitial ads, Rewared video ads, Rewarded Interstitial Ads
  • But a good tutorial for Construct+AdMob+MoPub... not? It is impossible to know if It need download a plugin ads di CocoonJs for C2 or if there really!!!

  • there is only bad tutorial:

    construct.net/en

  • Oh Well... and Where Do I download the plugins ads cocoojs for Construct 2?

  • It's already part of the CocoonJS object in Construct 2, you don't need to download it.

  • it's actually not too bad to set up, the tutorial szymek posted should get you through

  • You have to insert a few lines of code? For example here it is not clear if you have to put the Id of the publisher or the ad unit Id (web site MoPub)

    <img src="http://imagizer.imageshack.us/v2/800x600q90/547/dw82.jpg" border="0" />

    In addition, proceeds from where the ad unit Id created on MoPub to insert it here (Cocoonjs):

    <img src="http://imagizer.imageshack.us/v2/800x600q90/203/djoj.jpg" border="0" />

  • Between the tutorial and the documentation on the MoPub site you should be able to work it out pretty easily.

  • Publisher ID from AdMob goes into mopub (your first screenshot).

    The mopub adunit goes into the Cocoon Cloud Compiler.

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  • Yeah thanks for the tutorial I got it to work flawlessly.. using CocoonJS trigger to disable ads during gameplay but have it display only in menus etc.

    play.google.com/store/apps/details

    Tip for someone doing something like this, if you trigger hide ad banner with "on start of layout", it will hide it.. until the ad refreshes itself (30 to 60s) then it pop up again.

    Need to use an actual trigger: CocoonJS "on ad shown", hide it so it repeats itself whenever the ad refreshes and auto hide.

  • little off-topic: did you put ads in Chrome Webstore version? if yes what kind (AdSense?) and how

  • little off-topic: did you put ads in Chrome Webstore version? if yes what kind (AdSense?) and how

    I haven't gotten to it, but eventually will have to go freemium with IAP and ads. I hate that games have ads in it, it detracts from immersion but meh.. if people want things for free i guess it has to be.

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