Here are my personnal test :
Kawaii Puzzle (low spec puzzle for kid)
The fps are great for the 2 export CocoonJs and Intel XDK with Crosswalk.
I've graphic artefect with CocoonJS using the last version with tiled bitmap but it seem to work at all.
So i want to stress them more and export Space Tako Invasion on them :
CocoonJS :
night mode : 21 to 26 fps (depending the number of objects)
<img src="http://www.angelsoftware.fr/wp-content/uploads/Screenshot_2013-12-23-00-10-33.png" border="0" />
day mode : 27 to 29 fps (depending the number of objects)
<img src="http://www.angelsoftware.fr/wp-content/uploads/Screenshot_2013-12-23-00-11-22.png" border="0" />
Intel XDK CrossWalk :
night mode : 31 to 34 fps (depending the number of objects)
<img src="http://www.angelsoftware.fr/wp-content/uploads/Screenshot_2013-12-23-00-12-12.png" border="0" />
day mode : 35 to 41 fps (depending the number of objects)
<img src="http://www.angelsoftware.fr/wp-content/uploads/Screenshot_2013-12-23-00-13-37.png" border="0" />