In theory you can publish a simple NW.js exported game to Steam (someone correct me if I'm wrong), but you won't be able to use the Steam API (overlay, achievements, etc.). For those, you'll need a Steam plugin. Go either with the experimental Greenworks (note that it's experimental) plugin: experimental-greenworks-plugin_t117833
Or go with one of these paid plugins:
https://www.scirra.com/store/construct2 ... basic-2546
https://www.scirra.com/store/construct2 ... am4c2-2545
You'll need to pay the Greenlight submission fee (one time payment for a developer account):
http://store.steampowered.com/app/219820/
After you are ready, you can set up a Greelight page and start gathering votes to be greenlit.
So nothing really? Just export as a Node-Webkit and we are good to go?
Nothing else? I don't need to pay for any plugins like you linked there, (Only steam fee but I got that covered).
How is it when game gets greenlit ect? Do I just give steam the .exe or?
I mean, A tutorial on
Construct 2 to steam tutorial would be the best