Jase00
I'm glad you found a solution, to be honest I just got really frustrated and perhaps that's why I gave up on C2(for complex games). Like I said, C2 is awesome... I'm sure you can make a lot of great games with it, but it's a nightmare if you are trying to create something very complex.
lennaert
Are you sure? If you take a good look to the ghost song thread you will see that the developer is using a lot of layers, physics, particles, objects, he is not even using tiles at all. I'm sure there might be a work around or like you say a different approach but still I don't think C2 can handle that many assets.
—[quote:1cenk2tl]damn i sat here, wrote a 2 page comment, then deleted it and im just saying this .. NO ... hell noo... dont compare SCRATCH with C2 and if u saying u dident then u dont know stencyl.. and we should never have this conversation.
Your post didn't make a lot of sense, i'm not sure what you are saying. But if you are trying to argue, well... i'm not interested