I was/am proud to have contributed financially to the development of C2. Even though I feel the direction from C1 to C2 wasn't what I personally was hoping for, the overall product is a success and speaks volumes of Scirra.
*HOWEVER*
To be able to justify spending again on a new license for a new product I would have to see some things done differently. These are OPINIONS, and are not designated as ATTACKS on Ashley, Scirra, C2, or anyone else. These are my personal thoughts and these things impact my decision on moving forward with C3.
1) Built in language support of some kind. The Event system is a slow and tedious experience as the game gets more and more complex.
2) Exporting options really need to be addressed. This is the number one turn off for many that otherwise found C2 appealing. While the website boasts a wide range of export options -- really there only needs to be the main exporting options: Desktop(win max linux), HTML5, android, and iOS. Other technologies can be addressed later.. and honestly even linux or mac is not a huge thing (even though I would much prefer having a linux export) as long as these export options are reliable.
3) More expandable. Not sure how to summarize this one. Community development of addons and plugins but to a much greater extent. Being able to add true 3D support via a community developed addon sounds wonderful. Or a community created sprite editor? Community supported language addons/wrappers for C3? A Modular C3 would be amazing and lessen the burden on the small team -- while giving the community an opportunity to expand and customize C3 as needed.
I want to continue supporting Scirra, but if the product remains the same and is unable to really grow up in to a full pledged game creation studio, there are just far better options. Nothing personal -- I truly adore the Scirra guys, but money can be tight and there are a lot of options out there, including free.