well my game is running on NW.js 10.5 and it runs smooth, but the latest NW.js is a mess, it janks and runs at 50fps, my CPU use goes from 43% on 10.5 to 75% on 12.x, 25+% of CPU usage with the same exact project....
how do you mess this up so much? why!?
but even the 10.5 janks often, but for 1 second, every 10 seconds, the game will go down 1 frame from 60fps to 59fps for 1 second, but even if its just 1 frame, it looks awful! the jank is very noticeablea and its very unappealing to the eye
take a look at this video, it will be the very first time i reveal anything aobut the game im making with my bf, its very little, the character is final, but the tiles are place holders, you will see more soon, we are going to reveal it, my bf is a great animator <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">
but i cant let this opportunity to vent my frustration with this stupid jank, i dont know why this happens, but you can see the jank, the game lowers the fps for 1 second to 54 for no reason, the cpu usage stays in 43% and it looks reaaaally bad, and its distracting, even more when you are figthing with the swordman enemy, since you need good reflexes to fight him, and this jank makes it really annoyinjg to get hit becuase of the jank if you player runs the video smoothly, the real jank happens when the character goes up the ramp, i tell you this so you wont confuse video jank for the real one.
https://www.dropbox.com/s/v1czty1woa3y7 ... k.wmv?dl=0
download it and play it with windows player, dont use the dropbox player, it does not run at 60 fps
and yes, me too have been dissapointed with c2 and nw and the whole, my game is in the hands of third party
starting to learn Unity, so i think this will be my first and final game made with C2