RGBA-Channel separation V1.0
FX and XML
example capx
A shader to split the RGBA-channels vertically and horizontally by a given offset. Inspired by David Clark who wrote this shader for Construct Classic.
Usage:
Put the .fx and .xml file under "Construct 2\effects".
Enter pixel values to shift the desired channels.
The Intensity parameter weakens or strengthens the effect.
You could use this for a simple chromatic aberration effect; just set the red channel to something like 10px and the blue channel to -10px. Add some blur for extra eye candy.