Ashley
I just wanted to report that this incompatibility means that CocoonIO is no longer compatible with C2 games for WKWebView.
I have contacted CocoonIO requesting a refund for my subscription and they have confirmed they cannot do anything about it since C2 is at fault for not supporting their service. -_-
Now, if Cordova's preferred method is the correct one, then obviously CocoonIO's is the "hack/work-around" and it's their fault... either way, this is a major problem moving forward for any iOS developer that wants to use CocoonIO. Basically, they are stuck with crap Canvas+ or worse WebView.
AndreasR
That work-around doesn't work anymore, it disables WKWebView and defaults to Webview mode only.
/facepalm
ps. I've been testing Intel XDK WKWebView and so far it's functional, though there's major issues with audio/music. But at least it works.
Hi,
the fix only works when you have unchecked "Use WKWebView for iOS", because c2 still needs the cordova httpd plugin, even when this checkbox was unchecked. I'm in touch with the cocoon developer.
I'll keep you posted about this matter.
I hope ludei and scirra find a solution, so that it works again...
Regards
Andy