Problem Description
Admob ads plugin banner doesn't display correctly when plugin property overlap is set to no.
Attach a Capx
APK Overlap yes: https://www.dropbox.com/s/6qbymkqjjknui ... s.apk?dl=0
APK Overlap no: https://www.dropbox.com/s/87edb2x6k4c7v ... o.apk?dl=0
Description of Capx
Allowes you to set the banner in different positions so you can see how it displays wrong in each position.
Steps to Reproduce Bug
Step 1 [Set overlap to no, export with intelxdk, run the apk on your device.]
Step 2 [Set overlap to yes, export, run apk.]
Observed Result
When overlap is set to no the banner ad is shown in the wrong position. For example if you set it to show at bottom it will appear in the middle of the screen. If you set it to show at top it won't appear at all since it will be displayed outside of layout....
Expected Result
When overlap is set to no the banner should shrink the layout down a bit so it can fit in view and display itself without overlaping the layout.
Affected Browsers
[YES] Chrome: (YES/NO)
[YES] FireFox: (YES/NO)
[YES] Internet Explorer: (YES/NO)
Operating System and Service Pack
Any device.
Construct 2 Version ID
Release 206 [64-bit] worked fine in versions from about 2 months ago.
P.S. Ashley pretty please read this this thread to get a better idea of whats happening, it has screenshots and everything.
P.S.S. There are 2 reason why I tend to lean on the side that this might not be the plugins fault. First of all the version that comes with C2 worked perfectly about a month or 2 ago when I published my last game.
And second of all, I tried multiple versions of the admob plugin this time(the one that comes with C2, a newer one that I had on my hdd, and the latest version downloaded straight from cranberry's site) and they all behave the same. So even if lets say cranberry made some changes that messed things up in the latest version I don't see how that would olso break previous versions of the plugin. Wouldn't it affect just the current and future versions from where the change was made?
That's why I think it's eighter C2's fault or intelxdk/cordova or admob themselves, or somewhere in between.