[Plugins] Construct2&3 Cordova Plugins

From the Asset Store
The I18N (Translation) is a Construct plugin created to translate text in game.
  • cranberrygame

    If you are free and interested with Chrome, can you also implement Chrome Store IAP ?

    For Chrome App or Chrome Extension

    https://developer.chrome.com/webstore/payments-iap

    https://developer.chrome.com/webstore/money

    Thanks

  • cranberrygame

    I have managed to build for phonegap in WP8.1 but I can't see any ads in your test capx. I did write my own ad unit.

    ANYWAY I SOLVED )

    Anyway i want to ask you

    cranberrygame is there any ads that i can use for my Construct 2 projects to publish WP8.1?

    I guess none of your paid plugins supports WP8.1 or W8.1?

  • lordvader

    Yes,

    Phonegap build does not support remote plugin, so you can not use admob plugin.

    Recommend to use crosswalk. (easy to use and fast build)

    volcank

    Both leadbolt and revmob sdk need to be updated.

    If update done, I'll let you know.

    tumira

    Chrome Store IAP seems to be html5.

    So first you'd better request this feature to ASHLEY.

    lordvader

    Sorry phonegap (cordova) not yet supports wp8.1

    Thanks

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • cranberrygame Thank you! waiting for the update then.

  • volcank

    Updated Leadbolt and Revmob just now.

    Try

    Thanks

  • cranberrygame WOW great news!!!

    But how can I get the update of the plugins??

  • volcank

    If you are full package purchase member, go to member area and download updated plugin.

    And if you purchased just one, request update by email.

    Thanks

  • cranberrygame

    Just letting you know that the camera plugin is a lot more stable now! It still crashes, but on older devices the stability has increased significantly! On new devices it does not crash at all.

    I just saw you are working on an AR plugin :O. Wow that is amazing!!

    Is there anyone plugin that could decode audio faster? The native plugin for c2 takes a shocking long time to load if a lot of audio is used. I am going to compress my audio files even further, but is there a more efficient audio plugin for Cordova?

    Like https://github.com/DolbyDev/Dolby-Audio ... or-Cordova

    I am not sure if anyone else has had this problem on Android? (iOS loads up fine)

  • The new cam plugin seems very stable!!!Thankyou so much

    one more things wanna to ask

    is there any way i can let user recording the sounds and save to base64 etc...?

    becoz my progressing app wish to add a voice chat function (like whatsapp)

  • Hi cranberrygame, 2 questions:

    1) In the documentation for your performance plugin it says about the difference in filesizes:

    projectname.android.20141130052210_CrosswalkAndroid_WebViewPlus.apk: 9.57M

    projectname.android.20141130054216_CrosswalkAndroid.apk: 7.24M

    projectname.crosswalk.arm.20141130033751_CrosswalkForAndroid.apk: 23.48M

    But when I build my project in IntelXDK I am only given the usual crosswalk.arm and crosswalk.x86 apks. What am I doing wrong?

    2) I like how C2 now exports the files so that IntelXDK is able to load the third party plugins on import, however, the admob plugin isn't loaded automatically, I have to manually add it. Is this supposed to be how it works? All plugins are imported automatically but never the AdMob one.

  • Hi cranberrygame, 2 questions:

    1) In the documentation for your performance plugin it says about the difference in filesizes:

    projectname.android.20141130052210_CrosswalkAndroid_WebViewPlus.apk: 9.57M

    projectname.android.20141130054216_CrosswalkAndroid.apk: 7.24M

    projectname.crosswalk.arm.20141130033751_CrosswalkForAndroid.apk: 23.48M

    But when I build my project in IntelXDK I am only given the usual crosswalk.arm and crosswalk.x86 apks. What am I doing wrong?

    2) I like how C2 now exports the files so that IntelXDK is able to load the third party plugins on import, however, the admob plugin isn't loaded automatically, I have to manually add it. Is this supposed to be how it works? All plugins are imported automatically but never the AdMob one.

    WebViewPlus is for standard Android build ( phonegap ). Not for crosswalk.

  • lordvader

    Sorry phonegap (cordova) not yet supports wp8.1

    Thanks

    But cordova added wp8.1 support on September

    http://msopentech.com/blog/2014/09/25/a ... pport-2-2/

  • > Hi cranberrygame, 2 questions:

    >

    > 1) In the documentation for your performance plugin it says about the difference in filesizes:

    >

    > projectname.android.20141130052210_CrosswalkAndroid_WebViewPlus.apk: 9.57M

    > projectname.android.20141130054216_CrosswalkAndroid.apk: 7.24M

    > projectname.crosswalk.arm.20141130033751_CrosswalkForAndroid.apk: 23.48M

    >

    > But when I build my project in IntelXDK I am only given the usual crosswalk.arm and crosswalk.x86 apks. What am I doing wrong?

    >

    > 2) I like how C2 now exports the files so that IntelXDK is able to load the third party plugins on import, however, the admob plugin isn't loaded automatically, I have to manually add it. Is this supposed to be how it works? All plugins are imported automatically but never the AdMob one.

    >

    WebViewPlus is for standard Android build ( phonegap ). Not for crosswalk.

    I thought that was the case but when I build my project using the standard Android build the performance was terrible, even on a very basic game so I thought I must have got it wrong.

    Has anybody actually noticed a difference with it?

  • federer365

    Added Phonegap Dolby to to-do list

    fongka2

    Added Phonegap Base64 to to-do list

    FredQ

    All plugins are imported automatically but never the AdMob one.

    => Official Admob plugin seems not yet to support automatic installation.

    If you want automatic install, use Phonegap Admob plugin (this supports automatic installation)

    I thought that was the case but when I build my project using the standard Android build the performance was terrible,

    even on a very basic game so I thought I must have got it wrong.

    ==> Send me intelxdk.config.additions file to my email

    Thanks

    Heska

    I searched ad company who supports wp8.1 js version but could not find.

    Can you search that company and suggest me again?

  • cranberrygame

    I'm considering buying a full package.

    Most of them, notification plugin for example, are tagged as [crosswalk].

    All of them are working on Intel Crosswalk, right?

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)