Anonnymitet's Recent Forum Activity

  • Ashley As I said in the update on the last post this message appears even after a clean install with no third party plugins. But if I click "try again" it boots up. So I can still use C2 but I always get the error on launch.

    But I can live with it as long as it doesn't break my game

  • zenox98 I didn't post a capx because it has nothing to do with it. It always happens when I boot C2.

    But it's probably a third party plugin so I'll try to find out which one it is.

    Thank you

    UPDATE:

    Removed all plugins and behaviours and reinstalled c2 v209 and still get the error. So something else has to be causing this error. But it doesn't matter much because if I click "try again" it boots up as normal. Just want to know why I keep getting this annoying message.

  • Problem Description

    Always get this error when booting C2 since v208:

    [quote:1slfyd7t]---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    ACE table: Expression ID duplicated in ACE table

    Condition: exp_ids.find(id) == exp_ids.end()

    File: c:\c2\source\exporters\html5\..\..\common\ERAHelpers.h

    Line: 269

    Function: void __cdecl era::ACETable::AddExpression(int,int,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,void (__cdecl *)(const class era::StaticResult **,int,class era::StaticEvaluation *))

    Build: release 209 (64-bit) checked

    Component: HTML5 exporter

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    Don't know if it is a third party plugin or something that causes this? But it started as soon as I updated C2 to v208

    Steps to Reproduce Bug

    • Open c2 v208+

    Observed Result

    Error message on every boot

    Expected Result

    No errors

    Operating System and Service Pack

    Windows 7 64Bit

    Construct 2 Version ID

    V209

  • Ahmed2012majd Very nice art. Well done! There seems to be a typo on the first image "drow the necessary lines" shouldn't it be "draw the necessary lines"?

  • szymek Got it to work. Worked when I zipped it with winzip instead of winrar

    Thank you

  • szymek Thank you but that is exactly what I've done. Even the www folder and it still tells me that the Operation failed Reason: Invalid zip file :/

  • ludei Tried to export an old game of mine and try the new compiler but after exporting it as cordova, removing the xml file and made it into a zip with index.html in the root folder. I get this error when I try to upload it:

    Operation failed

    Reason: Invalid zip file.

    What am I doing wrong?

    UPDATE:

    Got it to work. Worked when I zipped it with winzip instead of winrar

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  • Ok, I have also discussed marketing with Black Shell Media but decided to try on my own. Are you happy with the result of hiring them?

  • Danwood That is usually how it is. But better with a few good ones than alot of bad ones Does steam help out with marketing on the release of the early access if you already have a fair amount of players or have you done any marketing yourself?

  • Really well done! Inspired by Stanley Parable?

    I got to the glitchy part but didn't hear what the voice said so had no idea of what to do from there. Plus I lost all the letters when I draged them out of view and only two respawned on the first layout But man I like these kind of games.

    Slow clap from me

    Update:

    Started over and got past the glitchy part

  • Danwood Ok nice. Then I worried a bit too much about greenworks not working in my game at first. But got it working with help of lwgames with achievemts and overlays when I used an older steam sdk with greenworks 0.3 and NW10.5. But I think it will work with the newer versions as long as you use the older sdk:s

    So you'll probably get it to work as well

    It must feel good to see all the positive feedback on Steam Good start on the steam journey

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Anonnymitet

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