Anonnymitet's Recent Forum Activity

  • Overlap them by an offset of a few pixels then. The smaller number the closer they have to be to overlap.

  • You can also use these conditions below or combined with a trigger event to make it work.

  • It was all sound that was muted after the ads not just the music. But I've tried the new update and now the sound resumes after the ads, after both the static ads and the video ads

  • digitalsoapbox and andreyin Exactly, I have dev kits from Microsoft and can install and run the game without any problems through xbox manager. But talked to Microsoft again now and they confirmed that construct2 games can run on xbox one but aren't allowed to be published on the store due to security reasons.

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  • digitalsoapbox Yes, same here. My game also runs on the Xbox One. Not only in a browser it installs and runs on the xbox. So I don't think that is the compability problem, I guess it has to have something to do with security or something on that line.

    But as you said, we should wait for more info about this.

  • The question here is who is responsible for compatibility. And since it's Microsoft's platform, that falls on Scirra making their product compatible - though they'd need info from MS on what needs to be done. I think Ashley mentioned something along those lines in this thread awhile back.

    Below is the rest of the conversation from today.

    Unfortunately Construct2 is not compatible with Xbox One, and to my knowledge there are no plans for compatibility in the near future. You might be able to wait it out until Windows 10 compatibility has been completed, but this also may be a while. So sorry I don’t have better news

    Thank you for the information. Is it because of the engine itself or just the lack of a plugin to handle xbox live features? Let's say they add plugins with your API to the engine. Would it then be possible to publish using construct 2?

    Hi,

    Unfortunately it is the construct 2 engine itself, so there is no workaround. So sorry I don’t have better news!

  • fredriksthlm Yes, tried again and died a few times and the ad showed up as expected. But after the ad the game sound never came back so the rest of it was just silent.

  • Yeah, I don't understand why google forces to translate game descriptions escpecially here in Sweden where everyone speaks english. The translations are super bad and instead of a good description in english you get a really unreadable google translated one in each language. I've talked to google about this but they won't change it. So I had to manually put the english description on every language setting on the store

  • Glad to hear that, I believe a lot of people will enjoy your game

  • I tried the game and it is very polished and touch controls feels very responsive. Runs super smooth on my Galaxy s6+ So congratulations to the release and I hope you'll get many downloads.

    Good decision to only make it available to Android 6.0+ this way you avoid bad reviews from users who have too weak phones to run the game as intended.

    Gave it a 5/5 review as well

  • Thank you for the update! What would I do without this fantastic plugin

  • [quote:qlrvykcm]Unfortunately Construct2 is not compatible with Xbox One, and to my knowledge there are no plans for compatibility in the near future. You might be able to wait it out until Windows 10 compatibility has been completed, but this also may be a while. So sorry I don’t have better news L

    I got this message today from my Microsoft contact which I've been working with for months. Really disappointing :/

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Anonnymitet

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