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> This assumption that Scirra is only going to have 100 people subscribe to C3 is silly.
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I think his point was that at 3x price your customer count goes down to 1/10. It won't scale in their favour.
In any case, I fear Bleenx is correct. My instant reaction on seeing the announcement was "shit... this is not gonna work out is it". One of the problems is C2 is already pretty feature-complete. Scirra needs to offer some strong incentives to pull customers in to buy C3, and 99$ subscription is a large pull in the wrong direction.
I agree and unless C3 can do 3D or something amazing not even possible with C2 I just can's see spending more for it as I am not designing for consoles and that is a limited customer base I believe.
I also worry they will just drop support for C2 to focus on C3 and that would be leaving out a whole lot of users that have committed to using C2.
I am not against a new version or Scirra making money but I have seen this happen with 001 Game maker and they had a great game engine but subscriptions and lack of update and support for older versions killed them off.
Take care of your customer base that feeds you every day I say!