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> This assumption that Scirra is only going to have 100 people subscribe to C3 is silly.
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I think his point was that at 3x price your customer count goes down to 1/10. It won't scale in their favour.
In any case, I fear Bleenx is correct. My instant reaction on seeing the announcement was ******** this is not gonna work out is it". One of the problems is C2 is already pretty feature-complete. Scirra needs to offer some strong incentives to pull customers in to buy C3, and 99$ subscription is a large pull in the wrong direction.
I agree and unless C3 can do 3D or something amazing not even possible with C2 I just can's see spending more for it as I am not designing for consoles and that is a limited customer base I believe.
I also worry they will just drop support for C2 to focus on C3 and that would be leaving out a whole lot of users that have committed to using C2.
I am not against a new version or Scirra making money but I have seen this happen with 001 Game maker and they had a great game engine but subscriptions and lack of update and support for older versions killed them off.
Take care of your customer base that feeds you every day I say!