Hi!
Recently I've been very interested in the idea of a seamless map generated by noise, but I got really frustrated that (afaik) C3 doesn't have something like a toggle to generate a seamless noise...
So I started developing a Latitude/Longitude to Cartesian, so we could walk on the surface of a sphere, but still showing as a plane.
First things first, it's working, and if you want to use it, feel free to.
But the catch is, I've always been lousy with maths, and honestly I got it working fine, but I don't know exactly how it's working, because while researching the topic I faced several different formulas of translation from lat/lon -> cart, and also found several sources citing that I should translate the degress to radians, although when I do so, the image stops being seamless.
If anyone would care to help me understand with more depth and improve this system, I wish we could at some point make it a little more reusable, and give it to the community as a template if that's of interest.
Seamless_Noise.c3p
I appreciate any feedback.
Cheers!