jobel's Recent Forum Activity

  • thanks..

    WackyToaster I've looked into Firebase a while back. do know any resources of where to begin specifically in construct?

    this seems out of date maybe? construct.net/en/tutorials/getting-started-firebase-1117

  • Hi does anyone currently offer to add an email address directly from within a game?

    If so, what methods are people using to send this info to a secure online database? are there any tutorials or threads on this? Search came up empty (but search is terrible these days)

  • Is there a way to use TABs in Text Objects so that I can format variable text lengths and make fixed columns?

    Tagged:

  • I know this topic is old, but I put "enum" in the search and this is the first hit. I searched a few of the other "hits" yet no enum was referenced.

    Just wondering what happened to this idea... either ENUMs or Instance Constants, was/is there another alternative?

    EDIT: just realized this is in C2, but my question is really for C3

  • yeah make a new temp project and copy and paste the art and the spinning code. then post the Google share link here and we can look at it for you.

  • Nepeo that would make sense.

    Each row in my CSV is a "level" and stores info about that level. so when the player goes back to that level it "remembers" its shape/size, type, enemies etc...

    So I could probably fix it if I make my own loop variable? I could easily do this since I have a static number of rows.

    Does a function complete in one tick?

    i.e

    if I loop through CSV and inside I loop through the entire CSV to get aggregate data and return it, then apply that to each row. That will work yes?

  • So I am using the CSV plugin by Rex. I've been using it for years because I like it better than Construct's arrays or any other database format. I just build spreadsheets with as many rows and columns as I like and it allows me to save all the data I want between layouts and I can reference it by column name.

    So I started using the new functions-built-in with a return and I ran into a problem.

    I made a function that cycles through my CSV database crunching the data and returning a value.

    But I also have some code that cycles through the CSV but then calls this function above. So both are reading the CSV and I'm using "For Each Column" in both which utilizes the CSV.CurRow and what happens is the CSV-data after the function call (that also references the CSV) is all zeroed out.

    I tried a "Wait for Previous Actions" but it didn't work.

    Is this a limitation with the CSV plugin or something I'm doing wrong with Construct built-in Functions?

    Tagged:

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  • looks great, are you still looking for testers?

  • filename checks out..

  • you can also set Image Points and Origins with decimal places. So if you have a circle sprite that is exactly 17x17 you can set the origin to 8.5 x 8.5 and it will spin "correctly".

    Otherwise if you art is off, then that is an art issue. but you can always change the origin in Construct.

  • Fib that's a great idea... I voted..

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jobel

Member since 27 Jul, 2013

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