AmpedRobot's Recent Forum Activity

  • Ok, thank you. Let me give this a go and see if I can code a workable solution.

  • Is it possible to access the internal frame number of the animation? Animation is on 0, 1, 2, 3rd frame etc.

    I did some Google searches, but nothing really came up.

    I needed to do something so it was pretty easy with a global variable and breaking up the animation into individual frames.

    It works. Not sure if that's the best, most efficient, or the only way to keep track of frame numbers of a specific animation for conditions.

    I've see people adding frame number as an instance variable when working with a sprite strip and a mask, but it's not something that would work for me here.

  • Hi.

    How would I set up an infinite loop with a condition to infinitely cycle through 29 values until the condition is no longer true?

    I've set up the array with the 29 values, but for some reason I'm having trouble nesting the For Each Value under While.

    What's the best way to code this?

    We could obviously try something with less values and just appending a text object.

    This is my first time using While, so I may not be up on all the syntax possibilities.

  • Oh, then it's a really cool plugin.

    Thank you, man. !!!

  • Hey, buddy.

    Will this work if a user does not have this installed? Does the user have to have anything installed like Net 4.0, etc.?

    Kudos to you for making this.

    I normally don't use plugins of any kind because they break easy with updates, etc.

    I'm looking for something that's bulletproof in C2 from a user's perspective.

    My nightmare scenario would be someone trying to play the game and the spritefont looks all screwed up for him because of this because he did not have something installed or maybe because I had to re-release the game with a newer version of C2.

    If this is something that could potentially break easy from a user's perspective, I can make something just for my font with C2 native code.

    Sorry, this isn't meant to bust anybody's bubble or anything. I'm just really weary of plugins based on past experience. And I believe I may have answered my own question.

    Unless that's not the case?

  • Ashley While this is nice, I think everyone on the planet would want Xbox integration, but I thought this was dead due to security issues?

    I think Leaderboard would be the top request because this is so basic and many people rarely get past this to anything else.

    Ashley Also, I was afraid of this and it's not in the manual.

    When displaying scores via sprite font it should display 1000 as 1,000 automatically, 1000000 as 1,000,000. There seems to be no comma formatting support? Are we doomed to be forever using low scores?

    I don't get this.

    I just realized this wouldn't be that hard to do by deconstructing into separate sprite font objects and then doing some if then statements for positioning, but again, it would probably be a half day or a whole day of coding for something that should ostensibly be very simple.

    And there's something apparently called regex that might help with this, but I haven't messed with it yet and I only found it by doing a very specialized Google search. No mention or pointer to it at all in the manual under Text Object or Sprite Font Object.

    In Excel, believe it or not this is a button click to format a number any which way you want.

    As this is supposed to be software for non-programmers, I think something like this should be way easier.

    I'm glad I can do it and I actually enjoy a challenge, but I'm also feeling some burnout and money pressure.

    So you know Ashley, anything to make our lives easier.

    ---

    Please ignore this. I just discovered the buried Set Character Width feature on Start of Layout which is great and to be fair it was in the manual. I was simply in a hurry and I didn't see anything on the left where you set the character size, so it didn't even occur to me it could be a buried feature.

    Ashley Where would we post official development suggestions/feature requests? I don't see a forum section designated for this.

    For myself:

    1) Allow varying character size in Spritefont the way Photoshop does it (the world graphical/CGI standard). That way you can have a bunch of 11111's close together as opposed to in the middle of an empty square. It looks much more professional and would be super easy to program.

    2) Make Construct 2 officially compatible with the newest versions of Windows. I don't know why it's officially approved for such outdated operating systems.

  • Cool, thnx.

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  • Hey, guys.

    My game intermittently loads without a background.

    I tried background tiled object and even a sprite.

    It's a large 1920 x 1080 semi-transparent overlay.

    I'm not tiling anything, it's just a graphical overlay.

    Any idea on the best way to accomplish this: large sprite vs. tiled background object, any difference in memory, performance, bugs, anything else, etc.?

    I am using Windows 10 for now, so maybe that's the issue. Intermittent complete load problems on a lot of other C2 game files.

  • Listen, you quite obviously got the Terminator motif there, even if you put it to your own instruments. I believe you can get sued even for that as a copyright violation. Of course, you're not likely to be sued until you start making significant amounts of money off this and you come to the attention of the copyright holder. Don't worry it wouldn't be from me. I totally don't care. Just letting you know.

  • I already have the animations done, which are really cool, why is I'm trying to integrate them.

    If somebody knows how to do this and needs a base starting non-working capx with some squares whatever, please let me know and I'll post.

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AmpedRobot

Member since 4 Jul, 2013

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