Sprite Font Generator - v3

From the Asset Store
Creepy Sprite Font suitable font for your Dark/Horror/Halloween games.
  • blackhornet I'm trying to make a spritefont that has the height of 7 pixels on the lower characters using the outlined version of this font: http://www.dafont.com/onesize.font but it always comes out missing bits, and I have to use version 1 to do it without anti-aliasing. Any idea how I can get this done?

  • Zebbi

    The tool just isn't meant for pixel fonts. Sorry.

  • Zebbi

    The tool just isn't meant for pixel fonts. Sorry.

    No problem, are there any spritefont tools that would do a C2 compatible pixel font?

  • Hey blackhornet, I'm not sure you're aware of that and I thought you might want to know.

    There is a problem with Thai language. They have some kind of "half letters" and when GYFM filters the input to remove duplicates it changes Thai letters and the sprite font can't be used properly. I'm not sure how Thai letters work and if you'd be interested in investigating that (I belive it would take some time), but I think the quick workaround would be to give an option for automated filtering (duplicates removal) or manual. So we could just paste the letters we use and export them without filtering.

    I think other Asian languages with "combined characters" might have the same issue.

  • Thank you very useful

  • Hey, buddy.

    Will this work if a user does not have this installed? Does the user have to have anything installed like Net 4.0, etc.?

    Kudos to you for making this.

    I normally don't use plugins of any kind because they break easy with updates, etc.

    I'm looking for something that's bulletproof in C2 from a user's perspective.

    My nightmare scenario would be someone trying to play the game and the spritefont looks all screwed up for him because of this because he did not have something installed or maybe because I had to re-release the game with a newer version of C2.

    If this is something that could potentially break easy from a user's perspective, I can make something just for my font with C2 native code.

    Sorry, this isn't meant to bust anybody's bubble or anything. I'm just really weary of plugins based on past experience. And I believe I may have answered my own question.

    Unless that's not the case?

  • AmpedRobot

    Nothing is required on the user end. The .Net4 requirement is just to run the tools itself.

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  • Oh, then it's a really cool plugin.

    Thank you, man. !!!

  • Thank you for this tool !

  • Sorry to take so long. Can you, or somebody, PM me a file with a sample of what you are referring to. I'm not sure how to solve this. I scan each character and add it as a key to a dictionary. If the same character is found, I skip it. I'm just using standard C# code to parse the string. I don't know how I'd detect these special 'half' characters.

  • Well blackhornet, this is such a great tool ! And a huge time saver too...

    Thanks a lot !

    Zebbi Not sure if you have found in the meantime, but what are you looking for exactly ?

    I'm trying to make a spritefont that has the height of 7 pixels on the lower characters using the outlined version of this font: dafont.com/onesize.font but it always comes out missing bits, and I have to use version 1 to do it without anti-aliasing. Any idea how I can get this done?

  • blackhornet , Your link http://www.blackhornettechnologies.com/ ... o_v2_7.zip now gives me :

    [quote:39n2npvy]

    Server Connection Closed

    Description: The server requested closed the connection before the transaction was completed.

    Anyone here could share me GiveYourFontsMono_v2_7.zip ?

  • will be removed again in a few days...

    http://www.gameus.de/c2/GiveYourFontsMono_v2_7.zip

  • I am seeing odd behaviour in Chrome. It gives an error but also downloads at the same time. I will have my service provider investigate.

  • Ashley Can you provide an example of the C3 SpriteFont JSON 'Spacing data' so I can update my generator? Thanks. (I wasn't able to figure it out from your blog post.)

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