Biim Games's Recent Forum Activity

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  • Hi, I could help depending on what you want to do.

    This is one customer peer to peer multiplayer game I have completed a few days ago for a customer:

    https://einsoph5.itch.io/kirifuda-blitz

    It's for 2 players, so if you want to test it, you will need to open another browser page with the same address or use a different device.

    I have sent you a friend request on Discord.

    Thanks

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    I noticed a lot of the assets are on multiple stores. I also noticed the prices for the unlimited use license don't seem to match the price on the other stores which typically seem to suggest unlimited use.

    In fact the single use license seems to match the unlimited use on the other stores.

    Why would I buy anything here?

    I can explain why, probably not for all cases, but it might justify some cases.

    When the closed beta of the store was on, we as sellers, had to include the Single Use license, it was a compulsory choice. Then, Unlimited and Exclusive licenses were additional options. We couldn't choose Unlimited without choosing Single Use.

    Therefore, I guess, many opted to put the item on sale knowing that buyers will use anyway the license in several projects. Having the unlimited option was forcing us to ask for a much higher price. I can't recall exactly how much it was before, but now it has to be a minimum of 3 times more.

    Me and other seller pushed to have the option to sell only as Unlimited or Exclusive, without having to set a price for Single Use, and then later Scirra's Team did the change.

    What happened is, or at least I think, that many sellers didn't want to change again the price settings or didn't notice the new option, and therefore what could have been an Unlimited license since the beginning, now is set a Single Use license.

    Of course, some seller might put intentionally the license in that way, in that case, I suggest you ask directly to the seller why on other stores is selling with unlimited use and not on Scirra's Store.

  • Good to know R0J0hound :-)

  • Get 2 different types of Sprite Fonts + a plugin for Construct 2 that allows you to animate in several ways all Sprite Fonts!

    https://www.construct.net/en/game-assets/bundles/sprite-font-pack-61

  • You are welcome :-)

  • Thank you, in the later videos I have increased the Construct font size to show better what I am writing.

    For your issue add a sub event, if sprite is visible, then Array.at(X,Y,Z) = 1, else 0.

    That should do the trick.

  • > > I think I get it : Sprite #0 is sprite i did put myself on my layout on the editor. I removed it and everything is fine now !!

    >

    > Well, you typed faster than me :D

    You've been of great help BTW :)

    You are welcome :-)

    I was wondering, for the same result, can I replace 'for "x" from O to TabHeight-1" with something like 'for each "row of my array"' ?

    You could use the condition for each element, but I never use it. I prefer to have total control of the starting and end point of the loop, because I might want to exclude some values in the future. Let's say you don't want to put something in the cell at the boundary of a bidimensional array, then you do the loop from 1 to Array.width - 2.

    I have done some tutorials related to Array in my course to develop a card game with battlegrid, you might want to have a look at the various topic or even better follow it since the beginning, to see how I use arrays and why:

    https://www.youtube.com/playlist?list=PLJdfdQL4meAmIRzTmoHcesxGGeun51TH8

  • I think I get it : Sprite #0 is sprite i did put myself on my layout on the editor. I removed it and everything is fine now !!

    Well, you typed faster than me :D

  • Check if the sprite is there due to other events or because it's in the editor layout.

    Best thing you could do to perform a quick check is to disable on start of layout line.

  • TabHeight has a value of how many rows your array has. So if the Array has 6 rows, TabHeight has a value of 6.

    When you do the loop in line 3, you should do from 0 to TabHeight -1, otherwise your loop is done 7 times and not 6.

    I have done several tutorials on Arrays to create a card game with battle grid.

    You might want to have a look at it if something isn't clear with Arrays.

    https://www.youtube.com/playlist?list=PLJdfdQL4meAmIRzTmoHcesxGGeun51TH8

    Check the titles and description of the videos to know which one might do for you. If you have time of course, it would be better to follow then since the beginning.

  • Get a Construct 2/3 template for create a pixel art Horizontal Shooter + Art + Sprite Font + Lots of Chiptune Music and SFX!

    https://www.construct.net/en/game-assets/bundles/8-bit-pixel-art-game-49

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Biim Games

Member since 4 Jul, 2013

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