rozpustelnik's Recent Forum Activity

  • Thanks Ashley, thanks LittleStain

  • Hi

    Is there any possibility to get the objects coordinates - object is on heavy parallaxed layer and compare it with coordinates of unparallaxed object?

    How does parallax parameters exactly influence coordinates in regard of unparallaxed values?

    For example I would like to know the distance between (scrollx, scrolly [let's assume it's center of the window])which is unparallaxed and (objectx, objecty)on parallaxed layer.

    Object is a lightstreak and I want to create lens flare effect, which depends on its position regarding window's center...

  • UberLou Same here; i don't work in game industry, though. Anyways, keep up the good work!

  • This looks fantastic! How many people are working on the project?

  • arontwose It is perfect and I understand the math behind it, still I'm not a programmer and I have difficulties in applying it to my needs...

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  • Lite Tween is fine, but it works with behaviors. I would like to see something more universal, which works almost with anything.

  • It would be great to have universal TWEEN function in expressions, perhaps with different options on easing in time.

    output=tween(value1 to value 2, over amount of time in sec, type of easing)

    Examples:

    fake HDR:

    walking from interior into exterior:

    interior ->set brightness of interior TWEEN(100,60,2,0);

    exterior ->set brightness of exterior TWEEN(180,100,2,0);

    crossing the line between interior and exterior would result in dimming both - interior to very dark and exterior to normal in 2 seconds.

    music:

    switching between music themes with crossfade

    More examples can be described (cameras, visibility of objects, objects moves etc.), but I think it's sufficient.

  • Great graphics. Can You write something more on plot? Looks very interesting.

  • C-7 Thanks. Still working hard on animations...

  • pirx   It's a screenshot of an actual gameplay.

    Pozdrawiam rodaka :)

  • This looks fantastic! It's very dynamic and the art is clean and fresh. It's a "mature" type of platform game; kind I like. Keep up the excellent work!

  • Ize Thanks. Right now I'm in the middle of creating run cycles, jumps etc., so please be patient... As for Rozpustelnik - it is a connection of two words - hermit and lecher. Definitely sounds/reads better in Polish than English :)

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rozpustelnik

Member since 26 Jun, 2013

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