— Very interesting plot. I like the idea of inner struggle and how elements of real world can be reflected in a dream. Seems like a lot of work to be done... Good luck!
As for tagging - just put "@" before the name.
jayderyu Thanks. Hopefuly things will sort out sooner than I finish my game...
— Nice character. Can You say something more on a plot of game?
DUTOIT Thanks. I was wondering about applications installed locally on drive (I don't care about the desktops, but mobiles). I plan to port my game on tablets in the future, and my game will be gfx heavy, so it would be nice to load images level by level...
Same question here. DUTOIT I think Ldk was reffering to normal gameplay, not testing or previewing in debugger.
PeterPlatter It is targeted for desktops (near future) and tablets (distant future). For tablets I'm waiting for couple of things to advance / clarify in both software and hardware.
Added a short video in first post.
Short video showing the progress on Red Riding Hood.
http://youtu.be/y08XE_Db6mY
Perhaps you can get away with changing the particular objects timescale instead of projects timescale
From my experience, when You set timescale to 0, "wait" command doesn't work or in other words - it works with the infinite slowdown. Try to set timescale to 0.01, but then drastically lower wait seconds, as it will be multiplied by 100.
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If your OS is XP or Vista, WebGL in Node Webkit doesn't work. Check Chrome, perhaps You have "ignore-gpu-blacklist" enabled.
+1; it works excellent on global variables
Member since 26 Jun, 2013