BurningWood's Recent Forum Activity

  • prinsukun

    Looks great. It's 2015 now, how has it progressed?

    , C2 was really designed for 2D. However, I found this thread looking at these programs designed for 2D Visual Novels.

    http://www.visualnovelty.com/ Free

    http://www.renpy.org/ 6.99 US (Note: can port to iOS devices)

    Both seems to be on the up and up on copyrights to creators.

    There's also a visual novel maker on steam, but I here it's limited. However, it can port to andriod and ios pretty fast.

    http://store.steampowered.com/app/345370

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  • I did a search first and couldn't find this post, so the question is--

    How do I create QTE events found in games like Resident Evil or Metal Gear? Meaning player has to press a random button when prompted to.

  • Who has C2 games on their websites?

    Meaning, I'm thinking of running games on a website to get more features out of C2.

    Also, what are some of the pros and cons?

    And what hosting sites should I use?

  • How do I create the "Mario Slide"?

    Remember Super Mario Bros-- There was an animation when he "decelerated" and his weight shifted in the animation as he slid, so how would one create that effect?

    My sprite sheet below--

  • The problem seems to be when I have my finger on the left or right arrow key, it causes the character to slide after the land. Working on it again now.

  • , I tired--

    on land>set stuck-in-move to 1+play animation landed

    on animation "land" > set stuck-in-move to 0+set animation to idle

    Then all the controls that move the character or change its animation have a condition: does stuck-in-move=0

    But my "stand-up" idle animation pops up (I'm okay with that); however, sliding still happened :/.

    I added "On top of this, you could do: animation "land" is playing> set vectorY to 0" but then the character kept re-spawning at 0 and was stuck in a loop.

    Hasuak like my screen shots? Can you recommend a good desktop recording program?

  • Any thoughts on how to fix the landing and sliding?

    I made a video showing the character animation so far and the problem.

    http://youtu.be/lpeutR0LuDg

    Also-- thanks in advance <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Did Nesteris advice work? Also, do you have the animations done on a Sprite sheet? I'm asking because I thought about some how programming #chracterturns my self by having the animation start some how when the opposite arrow key was pressed instead of the reverse feature.

  • LOL, it was a really easy answer--

    "Right-click inside the event sheet somewhere, and look for the "include event sheet" option in the popup. You need to do this in both event sheets, generally." 

    From Alex Falkenberg from-- https://plus.google.com/u/0/communities ... 0339008777

  • Is there a fast way to copy actions in an event sheet ant then copy past to another event sheet?

    I just created all these behaviors for a character, and I just want to import them to another event sheet. Does anyone know a way short of redoing it again? I also, found the paste option limiting.

  • Getting a spelling game together--

    Okay, I know how to get a score to show related to pick-ups but how do I get specific items to show they are collected when the player makes contact with them? Case in point--

    Saturday Morning Cart_ _n_

    Pick ups: o,o,s

  • Thanks guys, I didn't know I was being to vague, I have to take a break from this project, but I will have better questions next time around with screen shots.

    Also, Hi CJK,

    First off, the game is great, did you use clip art or did you make the art yourself?

    Secondly, yes this helps. So let me ask..

    How did you get the words to generate?

    I would guess you choose a level system right, with a prefixed word and graphics.

    Have you considered a randomizer?

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BurningWood

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