How do I-- get inventory pickups to show as collected?

0 favourites
  • 2 posts
From the Asset Store
75 adventure and pick-up sound effects. This set contains a large collection of pick-up and notification sounds.
  • Getting a spelling game together--

    Okay, I know how to get a score to show related to pick-ups but how do I get specific items to show they are collected when the player makes contact with them? Case in point--

    Saturday Morning Cart_ _n_

    Pick ups: o,o,s

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Do you have an onscreen inventory box? Or a separate layout for inventory? Or a HUD to show items?

    You could have an event such as "Event"= Player--> on collision with object (pick what item) "Action"= System--> Create Object (select the item, what layer you'd like to appear on and the X & Y position.

    The easiest way is to place that item on your layout exactly where you would like it to show up (inventory, HUD). Then copy the co-ordinates (the X & Y) and use that as your X & Y co-ordinates in the "Action"= System--> Create Object dialogue box.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)