rraffo's Recent Forum Activity

  • Does anybody else get this error building a Signed Android App Bundle?

    Export Android using simple minify.

  • Thanks fedca, I didn't realize the Audio object had positioned audio properties in it.

  • Ashley says it is not a bug. The behavior is caused by the listener which has the default Z set to 600 in the Audio object to better respect a 3d environment.

    Please check the closed ticket for more details.

    So, as fedca also ask in the ticket, is actually the positional cone a 3D cone?

    I hope Ashley will confirm this even if actually looks like a 3D cone.

    In order to have the right behavior in a 2D environment you have to set the Audio listener Z to 0 (I have updated the file)

    Actually, I didn't find a document explaining that the default value is set to 600. Does anybody see where it is declared?

    Is there a way to check the listener Z value?

    Moreover, the "audio positioning" example it has been probably developed when 3D environment did not exist yet. Even in this case, it is necessary to set the listener Z to 0 to have the right output.

  • Let's see what Scirra says.

    I've opened a ticket.

    And by the way, to anyone is interested to have the sound crackling bug resolved, please take a look at this Chrome bug page and please click the starring button.

    This bug affects also android mobile apps.

  • I'm not sure I really get how positional sound works.

    I made some tests using this project.

    I defined a listener object, then I create an emitting object defining inner and outer angles (90° and 180°) in order to create the sound fading zones.

    Both listener (the purple square) and the emitter (the green ball) can be dragged with the mouse.

    The green line shows the direction of the emitter

    The Blue lines show the inner angle

    The Red lines show the outer angle.

    Using Z and X keys you can rotate the emitter.

    My doubts are related to:

    - When I move the emitter close to the listener the audio fades out

    - When I move the emitter far from the listener the audio fades in

    I would expect the opposite behavior.

    What is wrong?

  • you can find it here:

  • try this

    That is what I need! Great catch fredriksthlm

    Would you explain to me why this is the way should be done?

  • Even from my PC Windows, I get the same result.

    Windows prompts me to choose the application and selecting Mail opens a new email with no attachment.

    If you wanna play with this you can download the example here.

    I appreciate your help on this.

    thanks a lot.

  • dop2000 actually I did use the right "text/plain" MIME type but it doesn't work as expected.

    On my mobile device, the share action is called but when I choose email I don't get any attachments or text content in other ways.

    Do you think is a matter of MIME type? I have also tried "text/text" and "text/html" with the same results.

  • I'm not sure but is it related to the beta releases option?

    Please check Updates section in the settings

  • Please provide some screenshots and describe how to reproduce the problem.

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  • is this example help you?

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rraffo

Member since 11 Mar, 2018

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