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  • Does anybody else get this error building a Signed Android App Bundle?

    Export Android using simple minify.

  • Here is the console log:

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  • I taking for 1 week , maybe there is a bug in the system. same app 1 week ago build done. but the last days i get the same error

  • I've opened the following ticket:

    https://github.com/Scirra/Construct-bugs/issues/7004

    Please report in that ticket if you have the same problem.

    thanks

  • Yesterday Ashley closed the ticket, but I'm still unable to export to Android.

    Does anybody else is experiencing this issue?

  • What I have seen is that by using a different internet provider (I temporarily tried my mobile carrier) I'm able to work around the problem.

    It looks, but I'm not sure of that, the problem is caused by a websocket communication with the CloudFlare servers used by Scirra.

    Do you know if there is a way to test the WS or WSS communications with the CloudFlare servers?

  • By the way, I'm also able to work around using a VPN.

  • I have opened another ticket:

    https://github.com/Scirra/Construct-bugs/issues/7008

    Does anyone has tried to export an Android debug apk and see the result?

  • Ashley I figured out that my static public IP is listed on a couple of blacklists:

    The entire class C is on the blacklist. Fortunately is not my fault and I already requested my provider to solve this issue.

    May being on this blacklist block me while I generate the export?

    Is it something you may check?

    I'm not sure my provider is going to solve this issue shortly.

    thanks

  • Our server doesn't itself refer to any public blacklists. I'd guess it's CloudFlare that implement the block.

    I have to emphasise, in general we can't help with these types of questions, as it's out of scope for what we can help with. If I knew of any conceivable reason our build service would be blocking anyone I'd have mentioned that first.

  • Our server doesn't itself refer to any public blacklists. I'd guess it's CloudFlare that implement the block.

    I have to emphasise, in general we can't help with these types of questions, as it's out of scope for what we can help with. If I knew of any conceivable reason our build service would be blocking anyone I'd have mentioned that first.

    I tried different ips using VPN Nord...i cant build my IOS game anymore since last Thursday, are you sure there is no issue on that?

  • > Our server doesn't itself refer to any public blacklists. I'd guess it's CloudFlare that implement the block.

    >

    > I have to emphasise, in general we can't help with these types of questions, as it's out of scope for what we can help with. If I knew of any conceivable reason our build service would be blocking anyone I'd have mentioned that first.

    I tried different ips using VPN Nord...i cant build my IOS game anymore since last Thursday, are you sure there is no issue on that?

    tugamall have you tried a different VPN? To perform my test I've used the Chrome extension Urban VPN.

    Please have another test while connected using Nord VPN. Retrieve your public IP used by the VPN and then check it using the following tool:

    https://mxtoolbox.com/blacklists.aspx

    Please let me know the result.

    Thanks

  • I tried different VPNs using NORD for mac. The only build that is not working is the IOS, Android and others are working well..

  • Have you tried to check if your IP is blacklisted?

    https://mxtoolbox.com/blacklists.aspx

    You may know your IP by clicking this website:

    https://whatismyipaddress.com/

  • Yes...my ip is listed in these sites.

    But i can create a build for Android, NSW, etc... except for IOS.

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