tugamall's Forum Posts

  • For Android, i have this workaround to change project settings and gradle settings from 20.x to 23.2.x version manually.

    Subscribe to Construct videos now

    youtube.com/watch

    But i don't know how to do it for IOS yet.

  • New Admob SDK 20.x is deprecated.

    com.google.android.gms:play-services-ads has added this note for play-services-ads:20.6.0:

    As of June 30th 2024, this version is sunset. For more information, please visit developers.google.com/admob/android/deprecation.

    You may not be able to release future versions of your app with this SDK version to production or open testing.

    Affected app bundles and APKs:

    version: 2000000 (2.0.0.0), release: 2000000 (2.0.0.0)

    If you have questions about this SDK, contact the SDK provider.

    Learn more

    Sincerely,

    The Google Play team

    When mobile ad component will be upgraded to version 21 or later?

    Tagged:

  • I hope so... i am using cordova manually to generate ios code for me. But it is odd since i am able to generate the code for android studio.

  • BTW: I have fixed the issue from Construct 3 by installing Ruby,Cordova and Cocoapods on my computer.

    I use command line to generate the xcode for me... so i am good now!

  • I would suggest you to give them a call +1 888-274-3482.

  • I did but they always close the issues stating that "it is working fine from their side". I requested the ip address and the port to do a test with Vodafone but they did not replied back. Quite odd.

  • I can build the game in any platform except IOS.

  • Yes i do.

  • I agree. But if everyone is saying that it only happens with my machine.Maybe i am in some sort of black list...apple or construct?

  • Here it is what is happening:

    youtube.com/watch

  • Yes...my ip is listed in these sites.

    But i can create a build for Android, NSW, etc... except for IOS.

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  • I appreciate the workaround but i really miss this feature on Construct 3. I have paid 1 year to use it...until 2024...that is not fair.

    Thanks anyway

  • All builds are working except for IOS. I tested here.

  • I tried different VPNs using NORD for mac. The only build that is not working is the IOS, Android and others are working well..

  • Our server doesn't itself refer to any public blacklists. I'd guess it's CloudFlare that implement the block.

    I have to emphasise, in general we can't help with these types of questions, as it's out of scope for what we can help with. If I knew of any conceivable reason our build service would be blocking anyone I'd have mentioned that first.

    I tried different ips using VPN Nord...i cant build my IOS game anymore since last Thursday, are you sure there is no issue on that?