rraffo's Recent Forum Activity

  • Hello everyone,

    does anybody knows if and where a free media bundle is available for Construct 3 like Construct 2 users have?

    thanks!

  • Thank you everyone for your attention.

    You are right. Circle mask works while dynamic world is moving and not if the object is moved manually.

    See the example below:

    https://drive.google.com/file/d/18dnBH6PlsyF23TAWt8tQIGVNssTkvm7c/view?usp=sharing

    Colludium I will try your suggestion to see the behavior.

    Is the Circle method a Construct 3 or a box2d design/limitation?

    thank you all

  • Hello developers,

    I have a doubt about the collision mask property of the Physics behavior.

    I have created 2 sprites.

    - 1 simple box with default collision points (4 collision points 1 for each corner)

    - 1 circle with customized collision points (a smaller 4 collision points into the circle) and the physics behavior active.

    Then I've included some simple events to let me play a bit with the sprite:

    The point is that whatever collision mask property I select (Use collision polygon, Bound Box, Circle) it seams Construct 3 is using "Use collision polygon"option.

    If I reconfigure the Circle sprite with collision mask "Circle" and I try to overlap the Circle sprite with the box they actually collide when the customized collision polygon overlap the box. What actually I would expect is that the virtual circle polygon mask it collide.

    Is that a bug or I do miss something?

    thanks for your help folks.

  • Is Scirra including some fluid effect into the next release?

  • there is an alpha threshold effect built into construct 3

    Yes there is, but the one I was looking for was including a FColor function was flattening the color giving a more realistic fluid effect.

    Thanks anyway for your attention on my request.

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  • Try:

    https://www.construct.net/out?u=http%3a%2f%2fgigatron3k.free.fr%2fhtml5%2fC3%2fFX%2fatreshold.c3addon

    (Found this deep in the converter thread)

    https://www.construct.net/forum/construct-3/plugin-sdk-10/plugin-converter-123855/page-4

    Thanks a lot!

    it works really well.

    I do appreciate your help.

  • Hello folks,

    I've found a interesting tutorial on how to make fluids effect:

    https://www.scirra.com/tutorials/813/how-to-make-fluids

    That post dated 2014 contains a demo file is referring to an Alpha Threshold effect was build for Construct 2 and is not working within Construct 3

    Is there somewhere a converted effect for Construct 3?

    Does anybody know if a native liquid/fluid effect will be included into Construct plans?

    I do really appreciate your focus on this topic.

    Thanks!

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rraffo

Member since 11 Mar, 2018

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