I need to blow up the text object, without scaling it so I can go around the 4096 px height limit on mobile and Mac. Does anyone know how I can do that? I'm willing to go deep into tweaking behaviours or effects for this.
Basically if the text box stays 4096 px max, but it's much thinner and a smaller font is used (7 or 6) I could make the text scrollable and fit enough text there for one of the chapters in the game to fit.
I could use an effect, or if gods be good, there mayhaps be a behaviour that GPU CPU conservatively simply blows up the text?
This would be quite useful since the ipad is already retina 2048 x 1536 and a bit of blowing up wouldn't affect aliasing too much, or appear pixelated.
Thank you C2 community.