XpMonster's Recent Forum Activity

  • Great plugin!

    I have improved shadow and isoZ sorting for a bit, created some opaque system. Looks quite good.

    Thank you very much, R0J0hound !

  • H

    ello, lads.

    I'm Captain Woodcrab!

    And my crew needs men for the following posts:

    NO POSITIONS AVAILABLE! Sarrrry!

    -----------------------

    But if we will looking for someone again - you can always learn about it here!

    let's just hope that none of our men will die in this long and dangerous adventure, heh?

    -----------------------

    Even if you are a slacker or rumoholic...or both - I'm still looking forward to hear from

    you!

    Rum for all!

    Sincerely,

    Captain Woodcrab

    _______________________________________________________________________

    My name is Mikhail. I'm trusted person of Cpt. Woodcrab.

    Contact me:

    Skype - block43ken

    Email -

  • PerryCulloo

    Hi. Currently there is no time for unpaid work, but yes - I still can work for share from the mutual revenue.

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  • Hi, Sam.

    Well there is nothing bad in using someone else's style.

    Just look at the Terraria that used Final Fantasy's IV-VI.

    You can begin to repaint other games sprites and with a time you will add your own things into it

    and just someday - you won't need anyone's help at all.

    That's how artist learns to draw. Practice, practice and practice!

    Godspeed!

  • Upward!

  • Rise!

  • Hello, lads!

    I tried to use Oimo Physics, combine 2D movement with 3D and everything else. Nothing works properly.

    If my game would be about some physic objects, that's perhaps would be enough, but no.

    I'm trying to create movement for my personage. So, i need normal collapsing with solid objects and there should be no uncontrolled acceleration and bounciness.

    Thanks for any help!

  • GideonG

    Thanks for your interest and kind words!

    Have a good fortune!

  • GideonG

    Hi! Thanks for your reply!

    Actually, i'm now trying Q3D. So, i guess it's will be a lot more easier to someone create a water on it. At least there is some examples of such thing.

    And yes. Water should interact with objects.

  • I'm very interested in the Top-Down Water effect/plugin or whatever works.

    This thing must have waves and i should be able to change their size, movement and spawn speed.

    It's also desiriable for water to have some reflections to other objects.

    That's probably will be an effect or "tiled object"-like thing.

    I can explain concept of this more detailed if needed.

    And surely i can pay for getting this is job done. Negotiable price.

    Please, contact me:

    Email -

    Skype - block43ken

  • striimix

    The screenshot i showed - not from the game. Just for example .

    His method is more universal. Can be used in many ways as long as objects lies on the grid.

    He used spawn, but i change it back to recreatiation which did work perfectly for me.

  • LittleStain

    Thanks!

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XpMonster

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