XpMonster's Recent Forum Activity

  • LittleStain just a picture of what i want.

    This will make player feel yourself more closer to the game. A lot more atmosphere from this. The benefits are endless.

  • LittleStain

    When i came up with this - i'll be honored to show you an example

    And you did helped me anyway!

    When i tried explain this to you - i finally realized how this should look.

    Now it's no more a matter of imagination, but realisation.

  • LittleStain

    This looks exactly how i tried to create this -_-

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  • LittleStain

    [quote:1g1q8a1g]You want the player to move towards the mouse, but the player shouldn't turn towards the mouse?

    He should.

    [quote:1g1q8a1g]What if the mouse is not right in front of the player or even in the back of the player?

    It's doesnt really matter when mouse will be, if you mean layers. But for comfort - mouse always have to be focused on one x-position. Like in FPS games, but despite FPS games - y-position will be changeable. I'm sure - Mouse Lock will help here.

    [quote:1g1q8a1g]Should the player move backwards?

    Yes, he should. As i said - there is button "S" for that. Player will just move backwards, left/right from mouse. There is no problem with that.

  • LittleStain

    And how this happening in first-person shooters? All the same.

  • LittleStain

    I want player to move depending on the mouse position.

    W - Player moving towards mouse

    A,D - Player moving left/right from mouse

    S - Player moving backwards from mouse

    If i'll use your example - it's will be too hard for player. Unconfortable. So, i have to make player's angle focused on 270.

    I wonder will MouseLock plugin help here somehow?

  • LittleStain

    Something like this, but i would like to player have always the same angle (270 +/-). It's better for movement.

    Thanks for helping me!

  • LittleStain

    Oh yeah. That is mistake in the text. Sorry for this.

  • Hello.

    I have a Hero and he have to rotate toward Mouse position. Simple enough. Everybody know how to do this.

    Problem is. I want Layers rotate too. I tried some methods, but they didn't work well and Layers Angle was insane and unplayable.

    This is like FPS-style rotation. Only for TDS. I know that is possible.

    This will make player feel yourself more closer to the game. A lot more atmosphere from this. The benefits are endless.

    It's even may be the wind of changes to the whole genre of TDS games!

  • Greetings everyone!

    My name is Mikhail. I'm twenty years old. But we are here not for meet 'n' dance - we are here to create things!

    Currently:

    Unavailable...

    ---------------------------------------------------------------------

    I can provide your project with the following,

    1. Game-Design

    2. Level-Design

    3. Scenario

    4. Code

    5. Drawings

    6. Voice-acting

    A negotiable price.

    ---------------------------------------------------------------------

    Finished projects (From more-less big ones):

    1) Save New Year (This game i have created for myself. Just for fun!)

    ----------------------------------------------------------------------

    Contact me:

    Email -

    Skype - block43ken

  • Of course, i'll keep working on this for myself, there is still a LOT to do.

    https://dl.dropboxusercontent.com/u/39210620/Isometroid.capx

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XpMonster

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