little_angel's Recent Forum Activity

  • I tried local storage, but it seems that its never properly saved on android

    that's strange, sure you programmed well local storage events? have you tested it in desktop export?

    i have made an android game with local storage use in recent past and it work perfectly, i don't have tested the newest C2 releases however

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  • it won't change existing projects.

    oh ok i understand now, so this only change auto set when make a new project, but it is normal that opening an existing project that have set "default", the preview run into browser if my favorite its nw.js? it would be nice if this happened too.

  • I was thinking that too would be a fitting one, but it states when you choose it: "Tools are software programs which are related to game development. " and it seems like it would be pretty strict with that looking at the things available under that category.

    I went with "Sprites" under the section "Graphics" since I just checked and was able to spot some people having .ai files under that category as well.

  • Hi.

    I just recently finished a game character making "tool" which is an illustrator .ai file which I would like to sell at the Scirra store, but I'm unsure what category I should put it in. It doesn't really qualify as a tool right? But would it qualify as "Sprites"? It's just the illustrator file.

    Anybody know perhaps?

    maybe the "gamedev tools" section??

  • As a mod, I would have to disagree with you.

    I already spend hours a day splitting / moving / moderating Topics posted by spam accounts that include numerous dodgy links. Those links could easily link to drive-by malware attacks, and I wouldn't wish that on anyone, especially some of the much younger visitors we get here.

    As R0J0 has said, it isn't difficult to add a link anyway, and there are numerous posts - and stickied Topics - around that tell you how to ask for help and post links. The 'faq' and especially the 'Tips for Posting' topics frequently go unread.

    *My 2.5 cents.

    yeah i see that too, those damned passport fake posts or similar

    understand your position, ideal would be a identity checked account but that could be very hard to manage and also discourage user on forum subscription

    there would be an alternative, to be able to upload a project file directly to the forum server, append the file into the topic window.. something similar to Scirra Arcade services but only reserved for file projects issues.. if it were possible it would be ideal

  • The limit was added as a spam fighting measure. There are still spam accounts that get through registration and blocking the links is the best way to stop them until a mod can recognize it as spam.

    Anyways, that doesn’t preclude new users from posting links. You can put the link inside code tags or add spaces in a few spots in the link. Or as a different user you can see the blocked link by just looking at the page source if you feel so inclined.

    At any rate, a new user will get enough rep in a short time anyway.

    you're right, but it is also true that spammers enter and spam anyway , while most users encounter difficulties in putting links and many times they desist from doing so because this block..

  • You can run local web server many ways

    i suggest to install this little "webserver" chrome app

    https://chrome.google.com/webstore/deta ... hemlocgigb

  • I want to ask this because it makes things very difficult for everyone. most of the new forum subscribers register itself to ask for support and most of the time they are beginners for whom also explaining itself is difficult, it makes them very necessary to ask them to link a project file to check it but here the problem arises because they can not link it. And everything is more complicated. I do not understand the reasons for this limitation but if it were possible to remove it would be better, I invite the staff to reconsider this rule.

  • hi Flipop I tried the capx, I did not find anything strange, apart from some lines of code of which I honestly do not understand the utility, the sprite seems to move correctly. what's the problem? do you want it to turn in the direction you are pressing?

  • Dear all,

    Construct 2 ignores option "Preferences->Preview->Default preview browser"

    Thanks a lot again, Construct 2 team!

    yeah this happen to me too and as far as I remember it happens to me from many versions ago! Ashley could be fixed in the next release or perhaps it is appropriate to report it as a bug?

  • > Hello,

    >

    > So at the beginning of my first level, on start of layout I have a text that says GET READY and my enemy is paused for 1.5 seconds. The text is destroyed and my enemy starts moving.

    >

    > I would like this to happen at the beginning of every level (each level has the same event sheet).

    >

    > At the end of Level 1 the system "goes to next layout". However at the beginning of Levels 2 and 3 the enemy starts moving right away and the GET READY text is not destroyed. How do I make sure each level reads the "on start of layout" event?

    > Thanks!!

    >

    Without seeing either the Event sheet or a .capx, it's pretty well impossible to say.

    this

    also we have to know if you are using global object/ persist behaviour or things like that, i don't think is a "start of layout" problem, maybe im wrong but.. best thing is always up a project file when we can reproduce the issue and edit it for you.

  • Image Editor in C3 has many new features, but none of those you mentioned.

    , maybe i have to request them into C3 sprite editor

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little_angel

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