oosyrag's Recent Forum Activity

  • Yes, you should be able to put all relevant objects in a family, and use a for each object and layer condition to filter by layer to save whatever data you want to json or array or whatever your data storage of choice is.

    I definitely recall an example project that had pretty much what you're looking for. Unfortunately I didn't make that particular file and this forum's search is pretty crap. Will see if I can find it.

    Edit: Didn't find the thread, but did find the file - dropbox.com/s/vq06s6x9oc335id/saveSpritePositionToJSON.c3p

    Sorry to the original creator, can't remember who it was.

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  • Not sure what you are asking, but objects can exist outside of a layout, and you can implement some sort of scrolling method to view as much as you want.

  • Text inputs are not sprites. Your question is a little unclear.

    You can style or change the font of a text input with css, or you can create your own text input with the text object or spritefont object. You can also compare text in a text input box to create a sprite object.

  • As with all optimization inquiries, if you can't measure a difference yourself, then you're probably wasting your time.

    On the other hand, organizing your events in a manner that is readable, easy to modify, and makes sense for you yourself to work with has a decidedly clear and immediate benefit, regardless of what others might consider best practice.

  • You can connect and interact with an hosted database like mySQL via php through the AJAX plugin's post and get action. That would require some knowledge of php and mysql, as well as having access to a dedicated web host.

    Otherwise, for the use case you have described, the dictionary object may suffice. It can associate a string (key) with any other string (value). You might need to use two dictionary objects that are mirrors of each other to get two way lookup or simply add two entries for each key-value pair, as normally it is one way. This doesn't come anywhere close to the full functionality of an actual database though.

  • Ah I was looking at the link in your first post.

    The second one would be decidedly harder to imitate with sprites.

    You may be able to draw it dynamically with the canvas plugin but that's going to be quite a bit of work.

  • construct.net/en/tutorials/animation-management-8-712

    You'll just want more animation angles/directions instead of just 4.

  • Yes, anything you can do in pico-8 you can do in Construct.

    You can call it pseudo-3d... but its basically 2d.

    The race track example would be a good place to start - editor.construct.net

  • Keep track of the base location of the car with a helper sprite, you can think of it as the shadow. The actual car sprite is pinned to this base sprite, and it's y position can be adjusted for the "height" in the air based on the coordinates of the base sprite.

  • Repeat tokencount (source," ") times

    Append output """"&tokenat(source," ",loopindex)&""" "

  • You should be able to do it with the built in Facebook plugin, although I'm not familiar with it.

  • On collision between two physics objects, compare position to see which one is above the other, and compare object.physics.mass to see which one is heavier or over a specific threshold.

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oosyrag

Member since 20 Feb, 2013

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