Shubi's Recent Forum Activity

  • Its not a very good idea if you are using different menu layers overlapping each other with lots of buttons on each of them, as then only buttons on top will be clicked all the time or you have to disable the button's "click through" option each time you hide them.

    So in my opinion it would be better if an option called "click only when visible" would be a better option to be added, as we generally hide the layers not in use but their buttons are still clickable which is a major problem.

  • Kyatric

    I searched and to be honest i didn't knew that rex firebase was ported, i thought "construct master collection" by chadori (which is priced too high in my opinion) was the only option.

    But these third party plugins (with due respect to the authors who provide them for free) always end up broken for months before the author have time to look into it and there is no support at all in some cases.

    So why not a built in plugin for firebase?

    Also there are people who would like there database stored on their servers or webhosting sites, all they need is a basic login button for google. So i can't see why it should not be on a priority list.

    fredriksthlm

    Playfab is a great option but do they provide a plugin for C3?

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  • Hi,

    If you develop a mobile game then a save game feature to backup your progress online so user can change devices without starting over again is a vital key in keeping customer retention.

    Now we have three major options to do this:

    Google Play Save Game Feature

    Firebase Database

    MySQL Database

    I have seen request posts for Google Save Game as most indie mobile developer's first focus is google play due to its affordability and popularity, but "its not beneficiary for all as is platform specific" - according to scirra.

    So next best option is Firebase which can save for all platforms the database to hold leaderboards and game progress, But there is no plugin support for it in construct, there are many request posts (as majority of construct users are here for its non-coding platform i assume) for many years but its not yet implemented i don't know why.

    Now the next and possibly last viable option for construct users is to use MySQL with free web hosting sites, but the problem is that noone wants to put login id and password anymore (in games atleast) as most of the games out there use a simple one click gmail login where user just have to choose the email id and its done. (Ex : Subway Surfers)

    And if i am not wrong, this is also not yet supported by construct. So my question is when? as it could be the most basic feature that can be used to get users to save progress with ease.

    I added this suggestion, please add your vote here https://construct3.ideas.aha.io/ideas/C3-I-1234

  • Thanks lennaert It worked :)

  • Bump!?

    Am i making some obvious mistake here?

    If not i need to file a bug report asap, can someone with multiplayer experience please confirm this?

  • Got it Thanks!

  • Hi,

    I am trying to use drawing canvas to read pixel color, but it is always returning "0".

    Here is the Drawing Canvas Noise Example File i edited to recreate this.

    https://drive.google.com/open?id=1ioYNnQpUFBI4ok7lZzahBC6u1fjrXfTJ

    The events changed look like this

    Please tell me if i am doing anything wrong here.(Using this plugin first time)

  • Except my menu screen for some reason, and I can't work out why. Every other layout is perfectly fine. You can see in the piccy below, there's a lot more to the background that's hidden by those black bars.

    there is no piccy to see.

    also try "auto in viewport fit option ... (just a wild guess.)

  • Anyone from scirra team to look this up? I need to fix a game...

  • I think i found the problem,

    It happens when we restart the layout or leave the layout and come back to it.

    Here i have modified the "Multiplayer Chat Example File" with two buttons : Restart and GoBack

    When i click "Restart", it gets stuck to "logging in....."

    when i click "GoBack" and Login Again it gets stuck to "joining room..."

    I am not sure its a bug or the code problem, i have added just three events in "Chat Room Event Sheet":

    Here is the link to C3p : https://drive.google.com/open?id=1JYCSZiUGFROxN1bnM11npB214F9w9jKu

  • Hi q3olegka

    But in my case, the feed gets updated every 1 sec.,

    i am pretty sure its about something wrong in my code, but its a messy one and i wanted some clue of where to start looking... As why this happens at all.

  • Hi,

    I have a game that uses multiplayer, it works but sometimes it doesn't go beyond the point of joining a room ie. it seems after "auto-join the room" it does not allow other peer to join.

    To troubleshoot i made a list of all multiplayer variables related like this:

    And i observed this:

    Now i am confused as how is it possible that it has the current instance name... "Short"; room name ..."Quick"; but have "0" room count and "0" current peers ?

    Also when it works, all the counts show correctly.

    Any clue of what could be going wrong?

    Note : It mostly happens when the layout restarts.

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Shubi

Member since 9 Dec, 2016

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