farfetchd83's Recent Forum Activity

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  • pirx Fib thanks for adding information, hope we build enough "clues" so Ashley and the team can fix it soon.

    This is a bug that cannot be reproduced by following steps. Happens to me regularly, 4 out of 10 times.

    Call the priest.

  • Thanks for confirming the bug DiegoM

    Maybe try creating a rotating and/or sine particle with a big "rate". I'm trying to rotate a sprite with a rate of "500" and maybe thats too much for C3 ? It's "one shoot" instead of continuous, which should be easier for the GPU to handle.

    I'll try creating a new project just to test it.

  • Hi DiegoM I tried to preview the layout with the behaviors but they dont seem to be working... Particles are no rotating and trying to use Sine also wont do anything...

  • So apparently its not possible to add behaviors like rotate and sine to particles? Because its not working at all...

    It is possible to add behavior but they dont do anything? Is that it?

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  • Trying to preview the Sine behavior on a Particle object will also crash C3 for me:

    (IMG)

    Am I using too much creativity?

  • My editor is crashing when I try to preview the rotate behavior on a particle object, even if the particle animation is not playing. Here is the error:

    Error report information

    Type: unhandled exception

    File: editor.construct.net/r201/projectResources.js, line 1, col 206144

    Message: Uncaught Error: no original size available

    Stack: Error: no original size available at i.ǃwT (https://editor.construct.net/r201/projectResources.js:1:206150) at i.ǃhA (https://editor.construct.net/r201/projectResources.js:1:205575) at i.ǃhLi (https://editor.construct.net/r201/projectResources.js:1:200380) at i.ǃEh (https://editor.construct.net/r201/projectResources.js:1:201220) at i.ǃeWV (https://editor.construct.net/r201/projectResources.js:1:200705) at a.ǃfL (https://editor.construct.net/r201/projectResources.js:1:252783) at i.ǃfL (https://editor.construct.net/r201/projectResources.js:1:236373) at window.ǃeEZ.ǃeVN (https://editor.construct.net/r201/components/editors/layoutView/layoutView.js:1:7609) at ǃeVb (https://editor.construct.net/r201/components/editors/layoutView/layoutView.js:1:1943)

    Construct 3 version: r201

    URL: editor.construct.net/r201

    Date: Tue Jun 02 2020 14:03:02 GMT-0300 (Horário Padrão de Brasília)

    Uptime: 32894.3 s

    Platform information

    Browser: Chrome

    Browser version: 83.0.4103.61

    Browser engine: Chromium

    Browser architecture: 64-bit

    Context: browser

    Operating system: Windows

    Operating system version: 8.1

    Operating system architecture: 64-bit

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 4

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 6.3; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/83.0.4103.61 Safari/537.36

    C3 release: r201 (beta)

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Supports highp precision: yes

    Vendor: Google Inc.

    Renderer: ANGLE (Intel(R) HD Graphics Family Direct3D11 vs_5_0 ps_5_0)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, KHR_parallel_shader_compile, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, OVR_multiview2

    Is it safe to make a rotating sprite for an android app? Wont it crash the game?

  • I use DropBox as the cloud service... I've been having the bug for a while now...

    Unfortunately Chrome is the browser that works best for me with C3...

    I wish your preferences, like theme, etc, would load automatically when using a new browser too...

  • Also, as I have mentioned previously, sometimes the editor is no greyed out but still not interactive at all... just frozen

    then I have to restart everything to edit again, until it all freezes again

  • Ashley I know the greyed-out editor is a difficult bug to find but it is still there, and things seems to be getting worse, now sometimes the preview layout won't load the layout at all... it is just a black screen...

    I dont know when things changed, but these problems only started occurring after the preview tap stated [worker]. I think this wanst always the standard right and things used to run better before that "worker" thing was there...

    Maybe you need to try testing and trying to "catch the bug" with different windows or chrome versions, I dont know... But it is still very annoying for a paid product...

  • Ashley

    I had the issue again today but differently, now the dimmer did disappear as intended, but the editor was still not "available" to click or use anything, no selecting objects, no menus, even the scroll bar cannot be used... The screen is not greyed out anymore but still cannot interact with editor...

    maybe a useful clue?

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farfetchd83

Member since 27 Oct, 2016

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