My editor is crashing when I try to preview the rotate behavior on a particle object, even if the particle animation is not playing. Here is the error:
Error report information
Type: unhandled exception
File: editor.construct.net/r201/projectResources.js, line 1, col 206144
Message: Uncaught Error: no original size available
Stack: Error: no original size available at i.ǃwT (https://editor.construct.net/r201/projectResources.js:1:206150) at i.ǃhA (https://editor.construct.net/r201/projectResources.js:1:205575) at i.ǃhLi (https://editor.construct.net/r201/projectResources.js:1:200380) at i.ǃEh (https://editor.construct.net/r201/projectResources.js:1:201220) at i.ǃeWV (https://editor.construct.net/r201/projectResources.js:1:200705) at a.ǃfL (https://editor.construct.net/r201/projectResources.js:1:252783) at i.ǃfL (https://editor.construct.net/r201/projectResources.js:1:236373) at window.ǃeEZ.ǃeVN (https://editor.construct.net/r201/components/editors/layoutView/layoutView.js:1:7609) at ǃeVb (https://editor.construct.net/r201/components/editors/layoutView/layoutView.js:1:1943)
Construct 3 version: r201
URL: editor.construct.net/r201
Date: Tue Jun 02 2020 14:03:02 GMT-0300 (Horário Padrão de Brasília)
Uptime: 32894.3 s
Platform information
Browser: Chrome
Browser version: 83.0.4103.61
Browser engine: Chromium
Browser architecture: 64-bit
Context: browser
Operating system: Windows
Operating system version: 8.1
Operating system architecture: 64-bit
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 4
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Windows NT 6.3; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/83.0.4103.61 Safari/537.36
C3 release: r201 (beta)
Language setting: en-US
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: yes
Supports highp precision: yes
Vendor: Google Inc.
Renderer: ANGLE (Intel(R) HD Graphics Family Direct3D11 vs_5_0 ps_5_0)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 1024
Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, KHR_parallel_shader_compile, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, OVR_multiview2
Is it safe to make a rotating sprite for an android app? Wont it crash the game?