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  • A super simple way to put this is on keypress space now when you go to add one to a variable instead of choosing from a drop down of global variables that exist in the project you could put an expression in for the variable name and you would put for example sprite1.animationname then value +1 if that makes sence.

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  • I have one object with multiple animations and a variable with a value for each animation. when the player presses space to pick the object up I want to add 1 to the variable by using the animations name because the animation and variable have the same name. But the only issue is construct 3 wont allow you to add to a variable unless you select one from the drop down is there a way around this without having to test which animation is playing when the player is overlapping the object. Thanks so much any help is appreciated.

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Tyler3327

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