Rory's Recent Forum Activity

  • Awwww, I'll be hopeful that its in a future release! Its an awesome feature to have.

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  • Good to hear of this possibility, saw the news earlier today and it didn't cross my mind Construct could be marketed there!

  • haha, I like that Chrome Vs Firefox Vs IE comparison.

  • niallobrien Nope

  • Well.. Unity Pro is $1500.

    Its not a fair comparison, but each game engine has a purpose, and for Construct 2, thats 2D games. I really think there is a lot of potential in the market for 2D games, so I don't mind a hundred bucks for never-expiring license to make 2D Games :)

  • Rory On Chrome or Mobile ?

    Windows 7 Firefox :)

  • Awesome, I'm planning on doing something simple, just for the fun :)

    EDIT: With Construct 2 of course

  • Thanks for introducing me to this, will most likely work on something!

    A week challenge sounds like fun.

    Registered for it!

  • Ubivis bright minds think alike, fellow ninja. Haha!

  • I think at every tick now, its going to be creating more and more objects because it still meets that condition.

    The best way would to be using 3 already pre-made objects on the screen and adjusting their visibility based on it meeting the life requirement.

    You also don't need it on every tick, you could just have them only check when an event which affects life is done. So as a sub-event of your GOT ATTACKED event, you reduce life by 1, and if life is = 2, set visibility of invisible to one etc.

  • I think I finally decoded what you mean.

    You want to gradually increase the size of the sprite over 5s to a scale of 2.0?

    You'd have to look up this function "lerp"

    erp(a, b, x) Linear interpolation of a to b by x. Calculates a + x * (b - a).

  • RacerBG I only bought a license a few days ago, but before that I won a competition with a game I made in the free edition, I then used the money to buy the license. But the game was made with less than 100 events, in about 50 events, I managed to get the whole puzzle game done. The game is still under 100 events.

    shudapanda.serw5.com

    The 100 events can be a limitation if you aren't thinking enough on how to conserve the use of events, but it also taught me how to build events more wisely, using less of them to do more. Which in the end, is a good thing.

    Having a short line which teaches people how to make a game with the same engine which is being provided free for you below you game is not really too much a limitation..

    If you're a hobbyist who won't make a hundred bucks out of your game, the free edition is more than enough for you. If you buy a license, things get serious. I'd only have taken this jump if I'd realized I may one day use the engine to earn back more than that.

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Rory

Member since 19 Jul, 2012

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