Nice music, hope you get work from here.
I got 50:1902 Bunnies
I can get 60:1-1000 for bullets
After you kick the rock.. then what? xD
It looks like it could become something really good.
Yeap, what aridale and Xavier suggested seems to be the best solution.
Especially since you can scale that one object to any platform size.
Very nice!
The frame rate is good for me on my browser (firefox)
Will this fare well on mobile?
Another link to help with performance
scirra.com/manual/134/performance-tips
<img src="smileys/smiley1.gif" border="0" align="middle" />
In the HTML file its mandatory to keep that line below the game.
Don't know how it should work for native apps etc.
You have an okay idea. But it just isn't attractive enough to bring in game makers to publish on your site.
Most people would rather just post their stuff up on an already popular platform like Kongregate.
You need to have something more to offer..
Develop games in your browser. Powerful, performant & highly capable.
You have to check if it is within a range,
150 < Metros < 1000
If not it'll be doing both events simultaneously, as it is meeting both conditions
Woah, that is amazing.
Looks as good as 3DMax renders on the highest settings, in (close to) real-time on the web.
Nice.
Jayjay you are really missing the point xD
The graphics displeases me a little.
The background looks so pixel artish, whole the ships are loaded with brushed-looking blending and the color scheme of every clashes..
I think the artists should push for more consistency.
Yeap, I have to agree.
Sail338r go read the manuals! There's a whole library worth reading, and It'll really kick start your time with C2.
Member since 19 Jul, 2012