Rory's Recent Forum Activity

  • The game's graphics look good.

    Looks like something people would play on a Facebook game.

  • An online version would be nice..

  • I love how odd the game's graphics is.

  • Hey Tom,

    This is pretty important, it seems that the comment system is a little bit buggy at the moment. It's been like this for awhile.

    On the arcade, tutorial section and basically any part of the site..

    I can edit anything, anyone says.

    This is pretty bad! I just made Socialife say

    "I love you Rory" instead of the original "I love you Ashley".

    It stays that way even after refreshing the site.

    I'm assuming it's some sort of permissions problem?

    EDIT: Ah, I just realized this is no longer a problem on the new site design, hopefully everything is converted soon :P

  • I loved Strike!

    Good luck with this man. Looking good so far!

  • I think this has been added back!

  • It looks pretty awesome!

    Good job.

  • Well of course it is.

    It's on Kongregate. Most people expect gameplay there.

    In terms of gameplay you lose out, but I think you have a solid experiment or short story here.

  • <img src="http://i.imgur.com/93Us2.png" border="0" />

    Nothing big, just what I'm working on at the moment.

    Glad to see some very nice traditional art here as well.

  • Look's really need, but I wonder about how secure it is and how fast it is. Anyone else more knowledgeable about networking can give some insight?

  • It has meaning.

    Bitches love meaning.

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  • => The problem is, I want to stop scores when Health=0 and I want to see them in "high scores"

    For the collision event, make a second condition checking if health > 0. So if health is 0 or less, it won't add any score.

    => How to make a new room for menu and add buttons like start, view high score etc Plz help

    Make a new room and display these things like you did for the score except maybe do it just once on load. Use global variables to keep high scores.

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Rory

Member since 19 Jul, 2012

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