Ah damn. So it doesn't stop it from loading everything on start?
What can I say? ;D
I'm proud of any C2 game that hits the app store.
Good job!
I think everyone basically just creates a tiny "Hitbox" at a point on the weapon or character to check if the hitbox collides with the enemy.
From there, you can just assign events to deal the damage.
Wow, I read the description briefly when it was released. But I only now really understand it. This is great, I guess this will really speed up loading time.
<img src="smileys/smiley4.gif" border="0" align="middle" /> Good work Ashley.
I think that the free edition is perfect for schools, the 100 event limit is really never going to be a problem if the objective is simply to learn object oriented programming!
Voted!
I really love C2 and I hope this gets through!
Tom Oh, I didn't realize that, thanks for clearing it up. You sure it's a good idea though? We might get people changing other people's declarations of their love for Ashley to themselves. Or something. :D
Tom
Oh, I didn't realize that, thanks for clearing it up. You sure it's a good idea though? We might get people changing other people's declarations of their love for Ashley to themselves. Or something. :D
Word <img src="smileys/smiley17.gif" border="0" align="middle" />
scirra.com/tutorials/37/beginners-guide-to-construct-2
Sorry Arima, the top 3 for the topic I posted.
So far Chrome seems to always ahead in HTML5.
I am very impressed by the graphics.
Consistency in the style is amazing.
Develop games in your browser. Powerful, performant & highly capable.
Darn :) congratulations.
Member since 19 Jul, 2012