>
> Thanks for the guide! Studying Facebook's API now...
>
no problem, I suggest to register on stackoverflow, is a perfect community for this problem... for the facebook API you need to know hot to implement facebook with php...
at the first I suggest you to install XAMPP to test your application in local server... after that you need to make application on facebook and set the url of your application in the options of your application (search how test app in localhost with facebook)
now, I suggest to load all information of the user with the API, you need to implement this code in your index.html of construct2 (rename in index.php, search how get the user data and the permission)
now, you need to have a database and a php for communicate with the php..., should be like:
when the user connect on the application, load the UID from the php (or plugin) with username,email...etc and send this information to a registration page in php. the registration page will save all of the data on the database.
now, you need to make a code to see if the UID already exist on the database, and if the exist jump the registration, and if exist load all of the information in a specific page on php, and extract the data with construct2 to a specific variable.
now, the problem can be how store the JSON file, because the database has a limits of the string, and you can't save the JSON file in one value. for this, you can make another code in php when the user is on registration... Remember, the UID of facebook is unique and this is very good, so that you can use this to make a folder in a specific server with a php code, and when some one need to save the json file just make another code to upload the file in the same folder of the UID.
the easy way is:
You can do it to send the JSON string with the AJAX, the limits of url is 2000 characters, for this you need to make more of JSON if your characters are more than 2000. if you make a map like farmville, you can store the tilemap in one JSON for example, another one for another things etc etc....
for load the file will be easy because you know where the savegames are stored, by UID of every user...
I'm no hardcore programmer and I only know some fundamentals of javascript and C++ OOP. Where can I get started? Or should I ask for assistance? If so, I'm on the wrong board I guess...