Olive's Recent Forum Activity

  • Olive nice, pretty creative! Are you going to develop it further or something?

    I doubt it. I've got a hundred and one other things to finish before I can start a new project. I may revisit the concept in the future though.

  • I developed this last weekend whilst attending Jamchester (biggest professional game jam in the UK). You connect your mobile phone to the game running on PC, and use it to interact with the environment to help you solve puzzles and navigate the world. The PC player plays in heaven whilst the mobile is set in hell.

    Here's a video of it working - https://youtu.be/h2_NZpUSNWo

    And here is a screenshot. Hope you like it

  • No, the grab object is generated only on the platforms you want to be grabbable, not on every single platform.

  • No worries If you find any issues please let me know.

  • Ledge Grab System — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-fr ... ystem-2188

    A fully commented and easy to follow ledge grabbing system. All works within 13 events and one layer, so it will work on the free version of Construct as well!

    Use this topic to leave comments, ask questions and talk about Ledge Grab System

    Here are five free redeem codes, enjoy <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    HC5E-5NTV-CTTS-WD92-V4F4

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    A9FT-5KXB-HDYK-KAKN-UVM4

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    46S7-5G2S-PY5D-96VA-TNS4

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    RGKS-WGVR-Q3CW-9TPA-3RBW

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  • Just purchased! Can't wait to get home and rip this apart haha!

  • Got a release date yet!?

  • Thanks dude!

  • Here's a few screenshots! What do you think?

    If anybody has any questions feel free to ask! I want to start posting some more Construct dev related stuff as well so if there is anything that interests you about the project and you'd you like to know how I did it, feel free to ask and I will do a little write up. Make sure you check out the teaser too!

  • Also, I am hoping to start using this thread as a dev blog as development starts picking up. Is there anything people want me to talk about, maybe some tutorials on certain things in the game, business related stuff. Anything really?

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  • We are working on the game part time at the moment, as we have other jobs to pay our bills and rent, etc etc. However we are planning to release a new gameplay trailer and want to launch it injunction with a Kickstarter campaign. Don't want to put dates on anything, but if we can get funded and work full time on SpaceBoy, we hope to have it completed in around 10-12 months.

    Our numbers are not as high as the ones Silverforce posted. We didn't even have 6000 unique visitors, never mind votes. We had just under 2000 overall votes, with 44% yes's. So when it comes down to numbers, I am not sure they are the only factor at play. Perhaps we caught the attention of Valve somehow and they liked our project. Who knows? Either way I am very grateful, so thanks Valve, you rock.

  • I would like to give you some clues on how long it takes but, honestly it seems pretty random. We were around 50% to the top 100 after 50 days. Checked my mail this evening and there was an email telling me we'd been Greenlit. We were doing well, lots of positive reviews and the yes to no ratio was good, but weren't even in the top 100 yet. So I honestly have no idea how it works haha.

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Olive

Member since 23 Jun, 2012

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