Olive's Forum Posts

  • A project I've been working on and off for a while now.

    Subscribe to Construct videos now
  • I ended up going with your raycast approach, but used the MoveTo instead of Tween behaviour to move the "bullets". It worked a treat, thank you for the help.

    Subscribe to Construct videos now
  • Awesome! I totally didn't think of that, I'll give your Tween solution a try. Always appreciate the help Ashley!

  • It might be worth giving a try, though having 360 objects for each character always being alive will probably start stacking up as well. Thanks for the reply.

  • Hey, I am currently working on a project and I have a mechanic which requires me to spawn a lot of object at once (360 to be exact).

    It's becoming quite expensive because the player isn't the only character in the game which uses the same mechanic and I am using effects (all on one layer), so it soon adds up. Can anybody think of a less performance heavy method of achieving this mechanic, would writing this in JavaScript make much of a difference? Any help is appreciated.

    I have recreated the mechanic and it's setup in a blank project, so you can see for yourselves, but here is a screen shot of the logic as well.

    drive.google.com/file/d/1ISdG2I1jzLcoEV2cIM3mHRQy3ZwW7ZG2/view

    Subscribe to Construct videos now
  • Hey everybody! On New Years day I set myself a three day challenge to make a game. Here it is!

    Pick you favourite website to play it on!

    https://ojhgames.itch.io/splatter

    https://www.construct.net/en/free-online-games/splatter-22280/play

    https://www.newgrounds.com/portal/view/776740

    https://gamejolt.com/games/splatter/572167

    'Use your splatter ability to uncover the world around you and use your swing ability to explore it!'

    Thanks for playing!

    Subscribe to Construct videos now
  • You do not have permission to view this post

  • Hey everybody! On New Years day I set myself a three day challenge to make a game. Here it is!

    'Use your splatter ability to uncover the world around you and use your swing ability to explore it!'

    ojhgames.itch.io/splatter

    Subscribe to Construct videos now
  • You do not have permission to view this post

  • Consider me corrected ;) Thanks for the replies everybody! Keep up the hard work.

  • Thanks for the reply. I'd be interested to know the reason behind deciding not to publish a roadmap. Knowing at least the future features would be nice, even if there are now dates attached to them.

    I had checked the suggestions page out, thought it was a good idea, but in reality (correct me if I am wrong), that page has been up for two years are currently there hasn't been a single suggestion to make it in to Construct 3?

    Planned = 0

    Developed = 0

    In development = 0

  • Hey,

    I've searched the forums, but haven't found anything. Is there a future feature roadmap anywhere for Construct 3?

    Cheers.

  • Olive nice, pretty creative! Are you going to develop it further or something?

    I doubt it. I've got a hundred and one other things to finish before I can start a new project. I may revisit the concept in the future though.

  • I developed this last weekend whilst attending Jamchester (biggest professional game jam in the UK). You connect your mobile phone to the game running on PC, and use it to interact with the environment to help you solve puzzles and navigate the world. The PC player plays in heaven whilst the mobile is set in hell.

    Here's a video of it working - https://youtu.be/h2_NZpUSNWo

    And here is a screenshot. Hope you like it

  • No, the grab object is generated only on the platforms you want to be grabbable, not on every single platform.